User contributions for Brian Griffen

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A user with 216 edits. Account created on 23 June 2020.
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19 October 2020

5 October 2020

1 October 2020

25 September 2020

24 August 2020

23 August 2020

20 August 2020

13 July 2020

  • 06:4806:48, 13 July 2020 diff hist +972 N GBX.lua.Mouse (Object)Created page with "{{CatUp|Class reference}} __NOTOC__ The Mouse object contains values of a Player's mouse cursor. ==Functions== Mouse only incorporates the globa..." current
  • 06:4606:46, 13 July 2020 diff hist +553 N GBX.lua.Skin (Object)Created page with "{{CatUp|Class reference}} {{Preliminary}} The Skin object. When placed into a humanoid model it will change the brick colors of the torso, head, ect, to the color value. The..." current
  • 06:4406:44, 13 July 2020 diff hist 0 ClassesNo edit summary
  • 06:4206:42, 13 July 2020 diff hist +1,055 N GBX.lua.Player (Object)Created page with "{{CatUp|Class reference}} The Player object contains all of a user's information while ingame. ==Functions== In addition to the global functions, Player also has these: <sp..." current
  • 06:3506:35, 13 July 2020 diff hist +1,056 N GBX.lua.Tool (Object)Created page with "{{CatUp|Class reference}} __NOTOC__ {{Preliminary}} The Tool object acts as a weapon or other object that is stored in a Player's RBX.lua.Backp..." current
  • 06:3306:33, 13 July 2020 diff hist +369 N GBX.lua.Stats (Object)Created page with "{{CatUp|Class reference}} The Stats object is used to hold information about a Player. This object is used to create leaderboards. ==Functions== The Stats object only incor..." current
  • 06:3106:31, 13 July 2020 diff hist +637 N GBX.lua.StarterPack (Object)Created page with "{{CatUp|Class reference}} {{Preliminary}} The StarterPack object is a service-level container whose contents are copied into all player's GBX.lua.Backpack..." current
  • 06:2806:28, 13 July 2020 diff hist +318 N GBX.lua.LocalBackpackItem (Object)Created page with "{{CatUp|Class reference}} {{stub}} The LocalBackpackItem object. ==Functions== The LocalBackpackItem only incorporates global functions. ==Properties== The LocalBackpackIt..." current
  • 06:2706:27, 13 July 2020 diff hist +302 N GBX.lua.LocalBackpack (Object)Created page with "{{CatUp|Class reference}} {{stub}} The LocalBackpack object. ==Functions== The LocalBackpack only incorporates global functions. ==Properties== The LocalBackpack only inco..." current
  • 06:2506:25, 13 July 2020 diff hist +1,424 N GBX.lua.Humanoid (Object)Created page with "{{CatUp|Class reference}} __NOTOC__ {{Preliminary}} The Humanoid object can be placed in any Model containing atleast one part named "Head" and one named "Torso". This cause..." current
  • 06:2306:23, 13 July 2020 diff hist +735 N GBX.lua.HopperBin (Object)Created page with "{{CatUp|Class reference}} The HopperBin is an old system for creating usable tools for a player. It is outdated, but does not require a handle to function, so can be useful f..." current
  • 06:2106:21, 13 July 2020 diff hist +568 N GBX.lua.Camera (Object)Created page with "{{CatUp|Class reference}} The Camera object is the thing that you look through in the 3D view. It is currently undergoing upgrades and has basic controls. ''Focus'' controls..."
  • 06:1906:19, 13 July 2020 diff hist +820 N GBX.lua.BodyColors (Object)Created page with "{{CatUp|Class reference}} {{Preliminary}} This object is automatically inserted into a player's Character when they connect to a game. This object sets the colors for the pla..."
  • 06:1606:16, 13 July 2020 diff hist +385 N GBX.lua.BackpackItem (Object)Created page with "{{CatUp|Class reference}} {{Preliminary}} The BackpackItem object. ==Functions== The BackpackItem object incorporates only the global functions. ==Properties== In addition..."
  • 06:1306:13, 13 July 2020 diff hist +482 N GBX.lua.Weld (Object)Created page with "{{CatUp|Class reference}} The Weld object is a kind of connection. It makes bricks stick to wherever you put it on. It can come in handy when building, depending on the user'..." current
  • 06:1206:12, 13 July 2020 diff hist +1 GBX.lua.VelocityMotor (Object)No edit summary current
  • 06:1206:12, 13 July 2020 diff hist +677 N GBX.lua.VelocityMotor (Object)Created page with "{{CatUp|Class reference}} VelocityMotors are like Motors, except they have a ''hole'' property. Their exact purpose is unknown, but it is assumed t..."
  • 06:0906:09, 13 July 2020 diff hist +405 N GBX.lua.Snap (Object)Created page with "{{CatUp|Class reference}} {{stub}} The Snap object connects one Part to another. ==Functions== The Snap object incorporates only the global functi..." current
  • 06:0806:08, 13 July 2020 diff hist +361 N GBX.lua.RotateV (Object)Created page with "{{CatUp|Class reference}} {{stub}} The RotateV object. ==Functions== The RotateV object incorporates only the global functions. ==Properties== In addition to the global pro..." current
  • 06:0806:08, 13 July 2020 diff hist +361 N GBX.lua.RotateP (Object)Created page with "{{CatUp|Class reference}} {{stub}} The RotateP object. ==Functions== The RotateP object incorporates only the global functions. ==Properties== In addition to the global pro..." current
  • 06:0706:07, 13 July 2020 diff hist +357 N GBX.lua.Rotate (Object)Created page with "{{CatUp|Class reference}} {{stub}} The Rotate object. ==Functions== The Rotate object incorporates only the global functions. ==Properties== In addition to the global prope..." current
  • 06:0506:05, 13 July 2020 diff hist +2,634 N GBX.lua.RocketPropulsion (Object)Created page with "{{CatUp|Class reference}} {{Preliminary}} The RocketPropulsion object is used to apply force to a Part or other object in a similiar manner as a rocket (ie. towards a given p..." current

12 July 2020

11 July 2020

10 July 2020

30 June 2020

  • 07:4307:43, 30 June 2020 diff hist +653 N GBX.lua.Texture (Object)Created page with "{{CatUp|Class reference}} The ''Texture'' object places a texture on the face that it is set to. It works similarly to the Decal object, but instead..."
  • 07:3807:38, 30 June 2020 diff hist +2,534 N GBX.lua.Seat (Object)Created page with "{{CatUp|Class reference}} {{Preliminary}} The ''Seat'' object creates a brick that when touched by a player will anchor their torso to the brick and move their arms and legs f..."

25 June 2020

24 June 2020