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  • This tutorial will cover how to make a brick float without anchoring it. ...art you want to float and you will get a floating brick. If you touch this brick, it will keep moving until something stops it. ...
    544 bytes (79 words) - 16:44, 22 June 2020
  • There are several types of brick surfaces available. These range from connections that you need a bomb to br Studs are one of the three types of surfaces a new brick starts out with. It connects to an inlet to form a semi-secure bond <needs ...
    2 KB (452 words) - 16:50, 22 June 2020
  • *1 Normal brick. Here is an ordinary brick: [[Image:brick.PNG]] ...
    1 KB (156 words) - 16:14, 22 June 2020
  • ...until you see [[Reflectance]]. Reflectance changes the "shininess" of the brick. The shininess depends on what the value is. Now, just press '''Enter''' once you've changed the value, and your brick should change its shininess. ...
    1 KB (155 words) - 16:46, 22 June 2020
  • .... You can't see or hear a thing it says. It's just a regular normal boring brick. That's why I have made this guide to show you how to your normal bricks, e Note: if the brick is completely invisible(The transparency is set to 1), the text will not sh ...
    3 KB (604 words) - 17:27, 22 June 2020

Page text matches

  • ...ool, available on most [[Place|maps]]. It is the basic tool for dragging [[Brick|bricks]] and models. ...|brick]] under the cursor, the Game Tool displays an arrow. When a [[Brick|brick]] is selected, the player can move the mouse to drag it around the map. The ...
    986 bytes (166 words) - 10:41, 22 June 2020
  • |property = [[Enum]] ''NormalId'' (the side of the brick) |description = Sets what face of the brick the object appears on. ...
    474 bytes (70 words) - 22:14, 23 September 2021
  • Allows you to select a color of a pre-existing brick to color other bricks the same color. Use: Click on a brick to select that brick's color, then use the paint bucket to color other bricks. ...
    587 bytes (85 words) - 02:50, 28 September 2021
  • This tutorial will cover how to make a brick float without anchoring it. ...art you want to float and you will get a floating brick. If you touch this brick, it will keep moving until something stops it. ...
    544 bytes (79 words) - 16:44, 22 June 2020
  • *1 Normal brick. Here is an ordinary brick: [[Image:brick.PNG]] ...
    1 KB (156 words) - 16:14, 22 June 2020
  • * First you need to get a brick. * Click the surface of the brick you want to have a motor on. ...
    987 bytes (180 words) - 16:48, 22 June 2020
  • ...t"''' other bricks, so things will pass right through it like it's a ghost brick. #Select the [[RBX.lua.Part (Object)|Brick]] that you want to be able to walk through. ...
    1 KB (181 words) - 12:30, 22 June 2020
  • To get started, you will need a [[GBX.lua.Part (Object)|brick]]. :To insert a brick, go to '''Insert''', then '''Object...''' ...
    2 KB (272 words) - 17:26, 22 June 2020
  • * Inserting a brick * Telling GoodBlox what the parent of that brick is ...
    2 KB (262 words) - 17:25, 22 June 2020
  • [[Category:GoodBlox Studio Tools]]The "drag" tool allows you to move a brick anywhere on a map. You can not move a brick by using the "drag" tool if the brick is locked (read the locked section for more) ...
    709 bytes (114 words) - 07:17, 23 August 2020
  • Let's begin by adding one brick. Now, you'll want to look in your properties, and if you don't have the pro * Select the brick. ...
    2 KB (278 words) - 17:24, 22 June 2020
  • ==Brick - Based== ...
    1 KB (222 words) - 03:48, 5 October 2020
  • ...ial on position [[Part|parts]] using [[CFrame]]. With "CFrame" you can put brick exactly where you want it, without it shooting up into any other bricks tha game.Workspace.Brick.CFrame=CFrame.fromEulerAnglesXYZ(0, 0, 0) ...
    3 KB (428 words) - 03:19, 28 September 2021
  • <td>Clones a brick that is clicked on.</td> <td>Deletes a brick that is clicked on.</td> ...
    2 KB (239 words) - 21:23, 23 September 2021
  • This button adds a different color to a brick or model. How to Use: Click the button to select a color, then click on a brick to change to that color. ...
    550 bytes (81 words) - 02:49, 28 September 2021
  • ...until you see [[Reflectance]]. Reflectance changes the "shininess" of the brick. The shininess depends on what the value is. Now, just press '''Enter''' once you've changed the value, and your brick should change its shininess. ...
    1 KB (155 words) - 16:46, 22 June 2020
  • ...le axis. This tool lets you move rotated bricks around without losing the brick's angle. ...
    641 bytes (94 words) - 02:50, 28 September 2021
  • ...ll kinds of things. For example, the following function will create a new brick: p.Name = "Brick" ...
    3 KB (413 words) - 01:17, 22 September 2021
  • Brick Form: local brick = workspace.Brick ...
    1 KB (172 words) - 23:47, 23 September 2021
  • {{ScriptTutorial|Basic|Brick}} #Edit your place in [[GoodBlox Studio]] and select a brick of any color.<br/><br/> ...
    1 KB (246 words) - 02:00, 11 July 2020
  • To make an elevator (or a shifting brick that rises up and down at your command), you will need the following(minima * A flat brick on which you stand ...
    3 KB (522 words) - 17:10, 22 June 2020
  • ...t instead of scaling the image to fit the brick, it will repeat to fit the brick side. This way you can create repeating images across a wall. ...
    656 bytes (95 words) - 20:17, 23 September 2021
  • ...u'd better not waste your time. A Wedge is NOT a ramp, it's still a square brick. These are ramps that make real ramps, a wedge does not do that. I've alrea * [[Resize]] the newly brick so that it is one unit wide, one unit long, and as tall as you want. ...
    3 KB (575 words) - 17:14, 22 June 2020
  • ...- all using either the [[Velocity]] or the [[RotVelocity]] properties of a brick. == Create The Brick == ...
    5 KB (871 words) - 03:18, 28 September 2021
  • |Brick |Makes the object brick-shaped. ...
    1,022 bytes (131 words) - 22:17, 23 September 2021
  • 1. Insert any color [[GBX.lua.Part (Object)|brick]]. This will be the base of the windmill. Shape it to the length you want. 2. Insert a second brick of a different color. Size it the height of the windmill, and put it at th ...
    3 KB (568 words) - 03:02, 28 September 2021
  • ...d it to be [[Anchor|anchored]]. Note that if your [[GBX.lua.Part (Object)|brick]] is only 1 stud thick, it will be possible to open it from both sides.: ...ds in front of where we just placed a shield, so that we can place another brick (of the same size). [[Anchor]] this one, too. (Look near the ground where ...
    2 KB (321 words) - 03:19, 28 September 2021
  • ...ion = If true, this object will not be rendered if a player cannot see the brick. ...
    322 bytes (40 words) - 21:55, 23 September 2021
  • ...FindFirstChild("Brick") --This looks in the Workspace for anything named "Brick", and sets the variable "found" to whatever object it finds. ...
    1 KB (159 words) - 20:39, 23 September 2021
  • {{ScriptTutorial|Basic|Brick}} For now, this tutorial will show you how to make your brick heal your character when he touches it. ...
    3 KB (447 words) - 20:21, 23 June 2020
  • There are many ways to make a brick glow. This tutorial will explain the concept of making things glow ...hen [[Intro_to_Scripting:_Make_a_Dance_Floor|Insert a script]] inside this brick. Open up the [[script]], then delete the text that says "Hello World!". T ...
    2 KB (373 words) - 17:08, 22 June 2020
  • .... You can't see or hear a thing it says. It's just a regular normal boring brick. That's why I have made this guide to show you how to your normal bricks, e Note: if the brick is completely invisible(The transparency is set to 1), the text will not sh ...
    3 KB (604 words) - 17:27, 22 June 2020
  • ...and move their arms and legs forward, in a sitting position just above the brick. This allows for the creation of vehicles that players can sit in and not b ...
    2 KB (288 words) - 20:14, 23 September 2021
  • This guide is to show how to use the Properties and edit the brick’s features. The name of the brick, able to be edited to fit your choice, commonly edited for scripting use. ...
    5 KB (810 words) - 15:55, 22 June 2020
  • p.Name = "Brick" * The part's name is "Brick" ...
    4 KB (642 words) - 17:25, 22 June 2020
  • == Another homing brick example == * The name of this brick part is insignificant.<br> ...
    4 KB (573 words) - 17:08, 22 June 2020
  • == Another homing brick example == * The name of this brick part is insignificant.<br> ...
    4 KB (573 words) - 20:56, 23 June 2020
  • ...e symmetry in what you are trying to build in order to avoid placing every brick in your model manually. The idea is to build one repeatable element by hand == Start with a Single Brick == ...
    4 KB (624 words) - 03:17, 28 September 2021
  • Used to set the motion of a brick. ...
    449 bytes (60 words) - 02:50, 28 September 2021
  • ...a Z (Depth). Learning Vector3 is the first step to learning how to move a brick and/or a character. A brick is on the position line of 0,10,0. It has three vectors (x=0, y=10, z=0). ...
    2 KB (329 words) - 23:42, 21 September 2021
  • First, make a small brick. I made mine 5x1x5. Next, select the brick you just made and click Insert->Object->Script. ...
    3 KB (448 words) - 17:12, 22 June 2020
  • The [[Enum]] ''FaceId'' is used to set the side of the brick the object is on. It has 6 numbers: ...
    366 bytes (52 words) - 22:14, 23 September 2021
  • 1.) Make a 1x1x1 brick. [[Anchored|Anchor]] it. Give the top [[Surface]] a hinge. 3.) Make a [[brick]] the same [[Size]] as the first one. Put it on top. But this time put the ...
    3 KB (515 words) - 19:26, 23 June 2020
  • ...ary 2008 versions, seem to work on one basic principle. Apply a force to a brick to make it go forward, and then apply some sort of turning force to make it ...e Plane Tool v3, with a mouse-guide system. This allows the plane's Engine brick to rotate to face where you click, allowing for some daring maneuvers. ...
    3 KB (453 words) - 03:19, 28 September 2021
  • Find a brick, put a script in it, copy and paste this into the script: ...
    447 bytes (60 words) - 17:17, 22 June 2020
  • |Shows how to make a Walkthroughable brick. |[[How To Make A Transparent Brick]] ...
    6 KB (1,014 words) - 03:18, 28 September 2021
  • If you put it inside a brick it will detect when it is clicked. 1) Insert a brick onto your map.<br> ...
    4 KB (650 words) - 20:41, 23 June 2020
  • ...dentify the top most brick in the fountain structure, for this will be the brick that will shoot out the water droplets. ...ncy, and shape. Note that by setting the CFrame of the droplets to the tip brick of the fountain, the droplet will appear to come out of the top of the foun ...
    5 KB (846 words) - 21:50, 23 June 2020
  • ...r to do this, we need a way to define the X, Y and Z coordinates for every brick going up the helix. p.Name = "Brick" ...
    2 KB (418 words) - 17:25, 22 June 2020
  • ...Part]]". There will now be a brick in your place. Now you need to make the brick look like a rain droplet. Follow these guidelines to do so: *In the [[properties]] of the brick that you want to be a droplet, set the size to 1,1,1. ...
    3 KB (537 words) - 17:26, 22 June 2020
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