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This tutorial will cover how to make a brick float without anchoring it.
local b = Instance.new("BodyForce") b.Parent = script.Parent b.force = Vector3.new(0,b.Parent:GetMass()*196.2, 0) script:remove()
Just put this script into the part you want to float and you will get a floating brick. If you touch this brick, it will keep moving until something stops it.