User contributions for Pizzaboxer
From Goodblox Wiki
A user with 615 edits. Account created on 21 June 2020.
23 June 2020
- 19:4319:43, 23 June 2020 diff hist 0 N File:Office7.png No edit summary current
- 19:4319:43, 23 June 2020 diff hist 0 N File:Office6.png No edit summary current
- 19:4319:43, 23 June 2020 diff hist 0 N File:Office5.png No edit summary current
- 19:4319:43, 23 June 2020 diff hist 0 N File:Office4.png No edit summary current
- 19:4319:43, 23 June 2020 diff hist 0 N File:Office3.png No edit summary current
- 19:4319:43, 23 June 2020 diff hist 0 N File:Office2.png No edit summary current
- 19:4319:43, 23 June 2020 diff hist 0 N File:Office1.png No edit summary current
- 19:4219:42, 23 June 2020 diff hist +3,625 N How to Make an Office Building Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == This basic tutorial shows people the fastest way to make a model in Goodblox Studio. I'm going to make an office building i..."
- 19:3019:30, 23 June 2020 diff hist +5,008 N How to Make Conveyor Belts Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == A conveyor belt is an object that pulls other objects along on top of it. They are often used in assembly lines in factories,..."
- 19:2719:27, 23 June 2020 diff hist 0 N File:Door4.jpg No edit summary current
- 19:2719:27, 23 June 2020 diff hist 0 N File:Door3.jpg No edit summary current
- 19:2619:26, 23 June 2020 diff hist 0 N File:Door2.jpg No edit summary current
- 19:2619:26, 23 June 2020 diff hist 0 N File:Door1.jpg No edit summary current
- 19:2619:26, 23 June 2020 diff hist +3,190 N How To Make A Door Created page with "{{CatUp|Tutorials}} __TOC__ ==How to make a regular door== ===Steps=== 1.) Make a 1x1x1 brick. Anchor it. Give the top Surface a hinge. Image:Door1.jpg..." current
- 19:2519:25, 23 June 2020 diff hist +1,494 N How To Create Models Created page with "{{CatUp|Tutorials}} __TOC__ == What Is A Model? == A model is basically multiple objects grouped together, to form a single object. Models can include anything from bricks,..."
- 11:5811:58, 23 June 2020 diff hist +3 Staff No edit summary
- 11:5311:53, 23 June 2020 diff hist +230 N Category:Events Created page with "Events are a type of class in Roblox, they are fired when something takes place. For example, the Changed event takes place when the specified property is changed. This is th..." current
- 11:5311:53, 23 June 2020 diff hist +246 N DescendantRemoving (Event) Created page with "<onlyinclude>{{Event| name = DescendantRemoving |arguments = Instance ''descendant'' |description = Fired after a descendant is remove..."
- 11:5211:52, 23 June 2020 diff hist −6 Global Properties →Globals
- 11:5211:52, 23 June 2020 diff hist +240 N DescendantAdded (Event) Created page with "<onlyinclude>{{Event| name = DescendantAdded |arguments = Instance ''descendant'' |description = Fired after a descendant is added |ob..."
- 11:5111:51, 23 June 2020 diff hist +226 N ChildRemoved (Event) Created page with "<onlyinclude>{{Event| name = ChildRemoved |arguments = Instance Child |description = Fired after a child is removed. |object..."
- 11:5111:51, 23 June 2020 diff hist +336 N ChildAdded (Event) Created page with "<onlyinclude>{{Event| name = ChildAdded |arguments = Instance Child |description = Fired after a child is added. |object..."
- 11:5011:50, 23 June 2020 diff hist −5 Changed (Event) No edit summary
- 11:5011:50, 23 June 2020 diff hist +1,090 N Changed (Event) Created page with "<onlyinclude>{{Event| name = Changed |arguments = Property ''property'' |description = Fired after the specified property is changed |..."
- 11:4811:48, 23 June 2020 diff hist +231 N AncestryChanged (Event) Created page with "<onlyinclude>{{Event| name = AncestryChanged |arguments = Instance ''child'' |description = Fired after the child changes |object..."
- 11:4711:47, 23 June 2020 diff hist +1 Template:Event No edit summary current
- 11:4611:46, 23 June 2020 diff hist +46 Template:Preliminary No edit summary
- 11:4411:44, 23 June 2020 diff hist +46 Template:CatUp No edit summary current
- 11:4411:44, 23 June 2020 diff hist +90 N Category:Templates Created page with "Templates that should be used. If it 'aint here, it 'aint ought to be used widespread yet." current
- 11:4311:43, 23 June 2020 diff hist +47 Template:Function No edit summary current
- 11:4311:43, 23 June 2020 diff hist +47 Template:Property No edit summary current
- 11:4211:42, 23 June 2020 diff hist +47 Template:Event No edit summary
- 11:4011:40, 23 June 2020 diff hist −22 Template:Event No edit summary
- 11:4011:40, 23 June 2020 diff hist +22 Template:Event No edit summary
- 11:3911:39, 23 June 2020 diff hist +924 N Template:Event Created page with "<table style="border: dashed 2px red; width: 100%; font-size: 90%; text-align: left; align: center; padding: 4px;" cellspacing="0" cellpadding="4"> <tr> <th style="f..."
- 11:3811:38, 23 June 2020 diff hist +1 Remove (Function) No edit summary
- 11:3811:38, 23 June 2020 diff hist +396 N Remove (Function) Created page with "<onlyinclude>{{Function| name = Remove |arguments = |returns = n/a |description = Sets the Parent property to nil and ca..."
- 11:3711:37, 23 June 2020 diff hist +579 N IsDescendantOf (Function) Created page with "<onlyinclude>{{Function| name = IsDescendantOf |arguments = Instance ancestor |returns = Boolean ''is descendant'' |descriptio..."
- 11:3611:36, 23 June 2020 diff hist +309 N IsAncestorOf (Function) Created page with "<onlyinclude>{{Function| name = IsAncestorOf |arguments = Instance descendant |returns = Boolean is ancestor |description..."
- 11:3611:36, 23 June 2020 diff hist +676 N GetChildren (Function) Created page with "<onlyinclude>{{Function| name = GetChildren |arguments = |returns = Table ''children'' |description = Returns a read-onl..."
- 11:3411:34, 23 June 2020 diff hist +1,128 N FindFirstChild (Function) Created page with "{| |<onlyinclude>{{Function| name = FindFirstChild |arguments = String '''Name''', Bool '''recursive''' |returns = [[Instance]..."
- 11:3011:30, 23 June 2020 diff hist +173 N Category:Goodblox Lua Objects Created page with "Goodblox Lua objects are Lua objects unique to Goodblox. You can find these by going to Insert> Object. The DataModel is the exception, it is what most call, the "game"."
- 11:2911:29, 23 June 2020 diff hist +2 GBX.lua.BrickColorValue (Object) No edit summary
- 11:2911:29, 23 June 2020 diff hist +72 Value (Property) No edit summary
- 11:2911:29, 23 June 2020 diff hist +513 N GBX.lua.Vector3Value (Object) Created page with "{{CatUp|Class reference}} A Vector3Value is a very simple object; it holds a Vector3 as a value. This value can be used for scripts to communicate, for objects to move to a p..."
- 11:2811:28, 23 June 2020 diff hist +494 N GBX.lua.StringValue (Object) Created page with "{{CatUp|Class reference}} A StringValue is a very simple object; it holds a String as a value. This value can be used for scripts to communicate, for objects to be re-nam..."
- 11:2811:28, 23 June 2020 diff hist +487 N GBX.lua.ObjectValue (Object) Created page with "{{CatUp|Class reference}} A ObjectValue is a very simple object; it holds an object as a value. This value can be used for scripts to communicate, for creation of objects, ma..."
- 11:2711:27, 23 June 2020 diff hist −20 GBX.lua.NumberValue (Object) No edit summary
- 11:2711:27, 23 June 2020 diff hist +509 N GBX.lua.NumberValue (Object) Created page with "{{CatUp|Class reference}} A NumberValue is a very simple object; it holds a float value. This value can be used for scripts to communicate, for objects to move to a preset lo..."
- 11:2711:27, 23 June 2020 diff hist +501 N GBX.lua.IntValue (Object) Created page with "{{CatUp|Class reference}} A IntValue is a very simple object; it holds an Integer as a value. This value can be used for scripts to communicate, for changing object's pro..."