Category:Scripting Tutorials: Difference between revisions
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Scripting tutorials are tutorials teaching how to do something involving Lua code. | Scripting tutorials are tutorials teaching how to do something involving Lua code. | ||
{{CatUp|Tutorials}} | |||
== Introduction == | |||
This article will explain different ways of adding [[GBX.lua.Message (Object)|messages]] and [[GBX.lua.Hint (Object)|hints]] to your place. | |||
== How to Insert a Message == | |||
While in [[GoodBlox Studio]], | |||
:1. In the [[Explorer]] panel, select [[GBX.lua.Workspace (Service)|Workspace]] | |||
:2. Go to '''Insert''', then '''Object...''' | |||
::{{Studio|Menu$Insert}} | |||
::{{Studio|Menu$Insert$Object}} | |||
:3. In the window that pops up, find '''Message''', and click '''OK''' | |||
:4. In the Explorer panel, select the message you inserted | |||
:5. In the [[Properties]] panel, find [[Text (Property)|Text]] | |||
:6. Type the text you want the message to say, and press enter | |||
Your message should appear on the screen. | |||
== How to Insert a Hint == | |||
While in GoodBlox Studio, | |||
#In the Explorer panel, select Workspace | |||
#Go to Insert, then Object... | |||
#In the window that pops up, find '''Hint''', and click OK | |||
#In the Explorer panel, select the hint you inserted | |||
#In the Properties panel, find Text | |||
#Type the text you want the hint to say, and press enter. | |||
Your message should appear at the bottom of the screen. | |||
== Scripting and Messages == | |||
You can use [[scripting|Scripting]] to have more control over your messages. | |||
While in GoodBlox Studio, | |||
#In the Explorer panel, select Workspace | |||
#Go to Insert, then Object... | |||
#In the window that pops up, find '''Script''', and click OK | |||
#Find the script in the Explorer panel, and double-click it to open the script editor. | |||
#Copy the following and paste it into the script: | |||
<pre> | |||
local m = Instance.new("Message") -- inserts a new message | |||
m.Parent = game.Workspace -- put the message in the workspace | |||
m.Text = "Hello World!" -- change "Hello World!" to whatever you like | |||
wait(10) -- waits 10 seconds | |||
m:Remove() -- removes the message | |||
</pre> | |||
Once you have done that, click the '''Close Tab''' [[Image:P01F15.png]] button to exit the script editor. | |||
To run the script, press the '''Play''' {{Studio|Test$Run}} button. '''Be sure to save your place first!''' | |||
=== Hints === | |||
Here is the same script as above, but for hints: | |||
<pre> | |||
local h = Instance.new("Hint") | |||
h.Parent = game.Workspace | |||
h.Text = "Hello World!" | |||
wait(10) | |||
h:Remove() | |||
</pre> | |||
== See Also == | |||
*[[Hint]] | |||
*[[Message]] | |||
*[[Nil]] | |||
[[Category:Scripting Tutorials]] |
Revision as of 17:23, 22 June 2020
Scripting tutorials are tutorials teaching how to do something involving Lua code.
Introduction
This article will explain different ways of adding messages and hints to your place.
How to Insert a Message
While in GoodBlox Studio,
- 3. In the window that pops up, find Message, and click OK
- 4. In the Explorer panel, select the message you inserted
- 5. In the Properties panel, find Text
- 6. Type the text you want the message to say, and press enter
Your message should appear on the screen.
How to Insert a Hint
While in GoodBlox Studio,
- In the Explorer panel, select Workspace
- Go to Insert, then Object...
- In the window that pops up, find Hint, and click OK
- In the Explorer panel, select the hint you inserted
- In the Properties panel, find Text
- Type the text you want the hint to say, and press enter.
Your message should appear at the bottom of the screen.
Scripting and Messages
You can use Scripting to have more control over your messages.
While in GoodBlox Studio,
- In the Explorer panel, select Workspace
- Go to Insert, then Object...
- In the window that pops up, find Script, and click OK
- Find the script in the Explorer panel, and double-click it to open the script editor.
- Copy the following and paste it into the script:
local m = Instance.new("Message") -- inserts a new message m.Parent = game.Workspace -- put the message in the workspace m.Text = "Hello World!" -- change "Hello World!" to whatever you like wait(10) -- waits 10 seconds m:Remove() -- removes the message
Once you have done that, click the Close Tab File:P01F15.png button to exit the script editor.
To run the script, press the Play Template:Studio button. Be sure to save your place first!
Hints
Here is the same script as above, but for hints:
local h = Instance.new("Hint") h.Parent = game.Workspace h.Text = "Hello World!" wait(10) h:Remove()
See Also
Pages in category "Scripting Tutorials"
The following 66 pages are in this category, out of 66 total.
C
H
- HopperBins
- How do I ban people from my place?
- How Do I Make Morphs?
- How do I make VIP doors?
- How to add messages
- How To Build A Catapult
- How to Create a Black Hole
- How To Increase and Decrease Vector3 Values
- How to make a car
- How to Make a Controllable Camera
- How to make a double helix
- How to Make a Model Regenerate
- How to Make a Plane
- How to Make a Plane/scripts
- How to make a spiral staircase
- How to make a Trampoline
- How To Make an Elevator
- How to make circles
- How To Make Glow Scripts
- How To Make Homing Objects
- How To Make Homing Objects.
- How to make lava
- How to make precipitation
- How to Make Ramps
- How to make text on a brick
- How to Make Weapon Giving Teleporters
- How To Use BodyPosition