Object Browser: Difference between revisions

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Line 11: Line 11:
''[[GBX.lua.Animation (Object)|Animation]]<br/>''
''[[GBX.lua.Animation (Object)|Animation]]<br/>''
''[[GBX.lua.AnimationTrack (Object)|AnimationTrack]]<br/>''
''[[GBX.lua.AnimationTrack (Object)|AnimationTrack]]<br/>''
[[GBX.lua.AnimationTrackState (Object)|AnimationTrackState]]<br>
[[GBX.lua.Animator (Object)|Animator]]<br/>
[[GBX.lua.Animator (Object)|Animator]]<br/>
''[[GBX.lua.ArcHandles (Object)|ArcHandles]]<br/>''
''[[GBX.lua.ArcHandles (Object)|ArcHandles]]<br/>''
[[GBX.lua.Authoring (Object)|Authoring]]<br/>
[[GBX.lua.Authoring (Object)|Authoring]]<br/>
<s>[[GBX.lua.AutoJoint (Object)|AutoJoint]]<br/></s>
[[GBX.lua.Backpack (Object)|Backpack]]<br/>
[[GBX.lua.Backpack (Object)|Backpack]]<br/>
[[GBX.lua.BackpackItem (Object)|BackpackItem]]<br/>
[[GBX.lua.BackpackItem (Object)|BackpackItem]]<br/>
Line 31: Line 33:
[[GBX.lua.BoolValue (Object)|BoolValue]]<br/>
[[GBX.lua.BoolValue (Object)|BoolValue]]<br/>
[[GBX.lua.BrickColorValue (Object)|BrickColorValue]]<br/>
[[GBX.lua.BrickColorValue (Object)|BrickColorValue]]<br/>
[[GBX.lua.Button (Object)|Button]]<br/>
[[GBX.lua.ButtonBindingWidget (Object)|ButtonBindingWidget]]<br/>
[[GBX.lua.ButtonBindingWidget (Object)|ButtonBindingWidget]]<br/>
[[GBX.lua.CFrameValue (Object)|CFrameValue]]<br/>
[[GBX.lua.CFrameValue (Object)|CFrameValue]]<br/>
Line 80: Line 81:
[[GBX.lua.GuiButton (Object)|GuiButton]]<br/>
[[GBX.lua.GuiButton (Object)|GuiButton]]<br/>
[[GBX.lua.GuidRegistryService (Service)|GuidRegistryService]]<br/>
[[GBX.lua.GuidRegistryService (Service)|GuidRegistryService]]<br/>
[[GBX.lua.GuiItem (Object)|GuiItem]]<br/>
[[GBX.lua.GuiLabel (Object)|GuiLabel]]<br/>
[[GBX.lua.GuiLabel (Object)|GuiLabel]]<br/>
<s>[[GBX.lua.GuiMain (Object)|GuiMain]]<br/></s>
<s>[[GBX.lua.GuiMain (Object)|GuiMain]]<br/></s>
Line 94: Line 96:
[[GBX.lua.Humanoid (Object)|Humanoid]]<br/>
[[GBX.lua.Humanoid (Object)|Humanoid]]<br/>
[[GBX.lua.HumanoidController (Object)|HumanoidController]]<br/>
[[GBX.lua.HumanoidController (Object)|HumanoidController]]<br/>
<s>[[GBX.lua.HtmlService (Service)|HtmlService]]</s><br/>
<s>[[GBX.lua.HtmlWindow (Object)|HtmlWindow]]</s><br/>
''[[GBX.lua.ImageButton (Object)|ImageButton]]<br/>''
''[[GBX.lua.ImageButton (Object)|ImageButton]]<br/>''
''[[GBX.lua.ImageLabel (Object)|ImageLabel]]<br/>''
''[[GBX.lua.ImageLabel (Object)|ImageLabel]]<br/>''
Line 164: Line 168:
[[GBX.lua.RotateP (Object)|RotateP]]<br/>
[[GBX.lua.RotateP (Object)|RotateP]]<br/>
[[GBX.lua.RotateV (Object)|RotateV]]<br/>
[[GBX.lua.RotateV (Object)|RotateV]]<br/>
''[[GBX.lua.ScreenGui (Object)|ScreenGui]]<br/>''
[[GBX.lua.RunningAverageItemDouble (Object)|RunningAverageItemDouble]]<br/>
[[GBX.lua.RunningAverageItemDouble (Object)|RunningAverageItemDouble]]<br/>
[[GBX.lua.RunningAverageItemInt (Object)|RunningAverageItemInt]]<br/>
[[GBX.lua.RunningAverageItemInt (Object)|RunningAverageItemInt]]<br/>
[[GBX.lua.RunService (Service)|RunService]]<br/>
[[GBX.lua.RunService (Service)|RunService]]<br/>
''[[GBX.lua.ScreenGui (Object)|ScreenGui]]<br/>''
[[GBX.lua.Script (Object)|Script]]<br/>
[[GBX.lua.Script (Object)|Script]]<br/>
[[GBX.lua.ScriptContext (Service)|ScriptContext]]<br/>
[[GBX.lua.ScriptContext (Service)|ScriptContext]]<br/>
Line 173: Line 177:
''[[GBX.lua.Seat (Object)|Seat]]<br/>''
''[[GBX.lua.Seat (Object)|Seat]]<br/>''
[[GBX.lua.Selection (Service)|Selection]]<br/>
[[GBX.lua.Selection (Service)|Selection]]<br/>
''[[GBX.lua.Seat (Object)|SelectionBox]]<br/>''
''[[GBX.lua.SelectionBox (Object)|SelectionBox]]<br/>''
[[GBX.lua.SelectionLasso (Object)|SelectionLasso]]<br/>
[[GBX.lua.SelectionLasso (Object)|SelectionLasso]]<br/>
''[[GBX.lua.Seat (Object)|SelectionPartLasso]]<br/>''
''[[GBX.lua.SelectionPartLasso (Object)|SelectionPartLasso]]<br/>''
''[[GBX.lua.Seat (Object)|SelectionPointLasso]]<br/>''
''[[GBX.lua.SelectionPointLasso (Object)|SelectionPointLasso]]<br/>''
[[GBX.lua.ServiceProvider (Object)|ServiceProvider]]<br/>
[[GBX.lua.ServiceProvider (Object)|ServiceProvider]]<br/>
[[GBX.lua.Shirt (Object)|Shirt]]<br/>
[[GBX.lua.Shirt (Object)|Shirt]]<br/>
Line 193: Line 197:
[[GBX.lua.SpecialMesh (Object)|SpecialMesh]]<br/>
[[GBX.lua.SpecialMesh (Object)|SpecialMesh]]<br/>
[[GBX.lua.StarterGear (Object)|StarterGear]]<br/>
[[GBX.lua.StarterGear (Object)|StarterGear]]<br/>
''[[GBX.lua.StarterGui (Object)|StarterGui]]<br/>''
''[[GBX.lua.StarterGui (Service)|StarterGui]]<br/>''
[[GBX.lua.StarterPack (Service)|StarterPack]]<br/>
[[GBX.lua.StarterPack (Service)|StarterPack]]<br/>
[[GBX.lua.Stats (Service)|Stats]]<br/>
[[GBX.lua.Stats (Service)|Stats]]<br/>

Latest revision as of 10:12, 19 May 2022

The object browser shows all of the GoodBlox Lua Objects. It shows what their Properties are and whether they are preliminary or are deprecated. You can access the Object Browser by going to Help > Object Browser, in GoodBlox Studio.

Items in italics are preliminary, meaning they were still under development in this version of Roblox. Use only for experimental work.


Classes

Accoutrement
Animation
AnimationTrack
AnimationTrackState
Animator
ArcHandles
Authoring
AutoJoint
Backpack
BackpackItem
BadgeService
BasePart
BaseScript
BevelMesh
BillboardGui
BlockMesh
BodyAngularVelocity
BodyColors
BodyForce
BodyGyro
BodyPosition
BodyThrust
BodyVelocity
BoolValue
BrickColorValue
ButtonBindingWidget
CFrameValue
Camera
ChangeHistoryService
CharacterAppearance
CharacterMesh
Chat
ClickDetector
Clothing
CollectionService
Color3Value
Configuration
ContentFilter
ContentProvider
Controller
ControllerService
CoreGui
CoreScript
CornerWedgePart
CylinderMesh
DataModel
DataModelMesh
Debris
DebugSettings
Decal
DoubleConstrainedValue
Dragger
DynamicRotate
Explosion
FaceInstance
Feature
FileMesh
FilteredSelection
Fire
Flag
FlagStand
FlagStandService
ForceField
FormFactorPart
Frame
GameSettings
GlobalSettings
Geometry
Glue
GuiBase
GuiBase3d
GuiButton
GuidRegistryService
GuiItem
GuiLabel
GuiMain
GuiObject
GuiService
GuiRoot
Handles
HandlesBase
Hat
Hint
Hole
Hopper
HopperBin
Humanoid
HumanoidController
HtmlService
HtmlWindow
ImageButton
ImageLabel
InsertService
Instance
IntConstrainedValue
IntValue
JointInstance
JointsService
Keyframe
KeyframeSequence
KeyframeSequenceProvider
Lighting
LocalBackpack
LocalBackpackItem
LocalScript
LocalWorkspace
LuaSettings
LuaWebService
ManualGlue
ManualSurfaceJointInstance
ManualWeld
Message
Model
Motor
Motor6D
MotorFeature
Mouse
NetworkClient
NetworkMarker
NetworkPeer
NetworkReplicator
NetworkServer
NetworkSettings
NumberValue
ObjectValue
PVInstance
Pants
ParallelRampPart
Part
PartAdornment
PhysicsService
PhysicsSettings
Platform
Player
PlayerGui
PlayerHUD
PlayerMouse
Players
Pose
PrismPart
ProfilingItem
PseudoPlayer
PVAdornment
PyramidPart
RayValue
ReflectionMetadata
ReflectionMetadataClass
ReflectionMetadataClasses
ReflectionMetadataEvents
ReflectionMetadataFunctions
ReflectionMetadataItem
ReflectionMetadataMember
ReflectionMetadataProperties
RenderSettings
RightAngleRampPart
RocketPropulsion
RootInstance
Rotate
RotateP
RotateV
RunningAverageItemDouble
RunningAverageItemInt
RunService
ScreenGui
Script
ScriptContext
ScriptInformationProvider
Seat
Selection
SelectionBox
SelectionLasso
SelectionPartLasso
SelectionPointLasso
ServiceProvider
Shirt
ShirtGraphic
SkateboardController
SkateboardPlatform
Skin
Sky
Smoke
Snap
Sound
SoundService
Sparkles
SpawnLocation
SpawnerService
SpecialMesh
StarterGear
StarterGui
StarterPack
Stats
StatsItem
Status
StockSound
StringValue
StudioTool
SurfaceSelection
TaskScheduler
Team
Teams
TextBox
TextButton
TextLabel
Texture
Timer
Tool
TouchTransmitter
TrussPart
Vector3Value
VehicleController
VehicleSeat
VelocityMotor
VirtualUser
Visit
WedgePart
Weld
Workspace

Enums

AASamples
ActionType
AffectType
AnimationPriority
Antialiasing
Axis
Bevels
BinType
BodyPart
BuildPermission
Button
CameraType
ChatStyle
ConcurrencyModel
D3DDEVTYPE
D3DFORMAT
EnvironmentalPhysicsThrottle
ErrorReporting
FontSize
FormFactor
Framerate Manager
GeometryQuality
GraphicsMode
HandlesStyle
InOut
InputType
JointType
KeywordFilterType
LeftRight
LevelOfDetailSetting
Material
MaterialQuality
MeshType
MoveState
NormalId
PacketReliability
PartType
PhysicsReceiveMethod
PhysicsSendMethod
PriorityMethod
PrismSides
PyramidSides
QualityLevel
Resolution
ReverbType
Shadow
SizeConstraint
SleepAdjustMethod
SoundType
SpecialKey
Status
Style
SurfaceConstraint
SurfaceType
TextXAlignment
TextYAlignment
ThreadPoolConfig
TickCountSampleMethod
TopBottom
UploadSetting
VideoQualitySettings

See Also

Class reference

Wikipedia -- Deprecation

ShowDepricatedObjects

ShowPreliminaryObjects