The Hat object is one that allows you to wear things on your head. You have to have to have a part named "Handle" as the hat's child in order for it to work.
The Hat object only incorporates the global functions.
Note that the Clone method does not work as expected, it has been disabled to prevent fake hats from being sold.
In addition to the global properties, the Hat also has these:
The Hat object only incorporates the global events.