Classes: Difference between revisions

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! 3D Objects !! Physics Objects !! GUI Objects !! Player Objects !! Value holders
! 3D Objects !! Physics Objects !! GUI Objects !! Player Objects !! Value holders
|-  
|-  
|[[GBX.lua.Accoutrement (Object)|Accoutrement]] || [[GBX.lua.AutoJoint (Object)|AutoJoint]] || ''[[GBX.lua.ArcHandles (Object)|ArcHandles]]'' || ''[[GBX.lua.Animation (Object)|Animation]]'' || [[GBX.lua.BoolValue (Object)|BoolValue]]
|[[GBX.lua.Accoutrement (Object)|Accoutrement]] || [[GBX.lua.BodyAngularVelocity (Object)|BodyAngularVelocity]] || ''[[GBX.lua.ArcHandles (Object)|ArcHandles]]'' || ''[[GBX.lua.Animation (Object)|Animation]]'' || [[GBX.lua.BoolValue (Object)|BoolValue]]
|-
|-
|[[GBX.lua.Decal (Object)|Decal]] || [[GBX.lua.BodyGyro (Object)|BodyGyro]] || [[GBX.lua.BillboardGui (Object)|BillboardGui]] || ''[[GBX.lua.AnimationTrack (Object)|AnimationTrack]]'' || [[GBX.lua.BrickColorValue (Object)|BrickColorValue]]
|[[GBX.lua.Decal (Object)|Decal]] || [[GBX.lua.BodyGyro (Object)|BodyGyro]] || [[GBX.lua.BillboardGui (Object)|BillboardGui]] || ''[[GBX.lua.AnimationTrack (Object)|AnimationTrack]]'' || [[GBX.lua.BrickColorValue (Object)|BrickColorValue]]
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|''[[GBX.lua.FlagStand (Object)|FlagStand]]'' || [[GBX.lua.BodyVelocity (Object)|BodyVelocity]] || [[GBX.lua.GuiButton (Object)|GuiButton]] || [[GBX.lua.Camera (Object)|Camera]] || [[GBX.lua.IntValue (Object)|IntValue]]
|''[[GBX.lua.FlagStand (Object)|FlagStand]]'' || [[GBX.lua.BodyVelocity (Object)|BodyVelocity]] || [[GBX.lua.GuiButton (Object)|GuiButton]] || [[GBX.lua.Camera (Object)|Camera]] || [[GBX.lua.IntValue (Object)|IntValue]]
|-
|-
|[[GBX.lua.Hat (Object)|Hat]] || [[GBX.lua.Glue (Object)|Glue]] || [[GBX.lua.GuiLabel (Object)|GuiLabel]] || [[GBX.lua.CharacterMesh (Object)|CharacterMesh]] || [[GBX.lua.IntConstrainedValue (Object)|IntConstrainedValue]]
|[[GBX.lua.Hat (Object)|Hat]] || [[GBX.lua.Feature (Object)|Feature]] || [[GBX.lua.GuiLabel (Object)|GuiLabel]] || [[GBX.lua.CharacterMesh (Object)|CharacterMesh]] || [[GBX.lua.IntConstrainedValue (Object)|IntConstrainedValue]]
|-
|-
|[[GBX.lua.Hint (Object)|Hint]] || ''[[GBX.lua.JointInstance (Object)|JointInstance]]'' || <s>[[GBX.lua.GuiMain (Object)|GuiMain]]</s> || [[GBX.lua.HopperBin (Object)|HopperBin]] || [[GBX.lua.NumberValue (Object)|NumberValue]]
|[[GBX.lua.Hint (Object)|Hint]] || [[GBX.lua.Glue (Object)|Glue]] || <s>[[GBX.lua.GuiMain (Object)|GuiMain]]</s> || [[GBX.lua.HopperBin (Object)|HopperBin]] || [[GBX.lua.NumberValue (Object)|NumberValue]]
|-
|-
|[[GBX.lua.Hole (Object)|Hole]] || [[GBX.lua.Motor (Object)|Motor]] || [[GBX.lua.GuiObject (Object)|GuiObject]] || ''[[GBX.lua.Humanoid (Object)|Humanoid]]'' || [[GBX.lua.ObjectValue (Object)|ObjectValue]]
|[[GBX.lua.Hole (Object)|Hole]] || [[GBX.lua.Hole (Object)|Hole]] || [[GBX.lua.GuiObject (Object)|GuiObject]] || ''[[GBX.lua.Humanoid (Object)|Humanoid]]'' || [[GBX.lua.ObjectValue (Object)|ObjectValue]]
|-
|-
|''[[GBX.lua.HtmlWindow (Object)|HtmlWindow]]'' || [[GBX.lua.MotorFeature (Object)|MotorFeature]] || ''[[GBX.lua.Handles (Object)|Handles]]'' || ''[[GBX.lua.Pants (Object)|Pants]]'' || [[GBX.lua.RayValue (Object)|RayValue]]
|''[[GBX.lua.HtmlWindow (Object)|HtmlWindow]]'' || [[GBX.lua.JointInstance (Object)|JointInstance]] || ''[[GBX.lua.Handles (Object)|Handles]]'' || ''[[GBX.lua.Pants (Object)|Pants]]'' || [[GBX.lua.RayValue (Object)|RayValue]]
|-
|-
|[[GBX.lua.Lighting (Object)|Lighting]] || ''[[GBX.lua.RocketPropulsion (Object)|RocketPropulsion]]'' || [[GBX.lua.HandlesBase (Object)|HandlesBase]] || ''[[GBX.lua.Player (Object)|Player]]'' || [[GBX.lua.StringValue (Object)|StringValue]]
|[[GBX.lua.Lighting (Object)|Lighting]] || ''[[GBX.lua.ManualGlue (Object)|ManualGlue]]'' || [[GBX.lua.HandlesBase (Object)|HandlesBase]] || ''[[GBX.lua.Player (Object)|Player]]'' || [[GBX.lua.StringValue (Object)|StringValue]]
|-
|-
|''[[GBX.lua.LocalScript (Object)|LocalScript]]'' || [[GBX.lua.Rotate (Object)|Rotate]] || <s>[[GBX.lua.Hint (Object)|Hint]]</s> || ''[[GBX.lua.PlayerGui (Object)|PlayerGui]]'' || [[GBX.lua.Vector3Value (Object)|Vector3Value]]
|''[[GBX.lua.LocalScript (Object)|LocalScript]]'' || [[GBX.lua.ManualSurfaceJointInstance (Object)|ManualSurfaceJointInstance]] || <s>[[GBX.lua.Hint (Object)|Hint]]</s> || ''[[GBX.lua.PlayerGui (Object)|PlayerGui]]'' || [[GBX.lua.Vector3Value (Object)|Vector3Value]]
|-
|-
|[[GBX.lua.Message (Object)|Message]] || [[GBX.lua.RotateP (Object)|RotateP]] || ''[[GBX.lua.ImageButton (Object)|ImageButton]]'' || [[GBX.lua.Shirt (Object)|Shirt]]
|[[GBX.lua.Message (Object)|Message]] || [[GBX.lua.ManualWeld (Object)|ManualWeld]] || ''[[GBX.lua.ImageButton (Object)|ImageButton]]'' || [[GBX.lua.Shirt (Object)|Shirt]]
|-
|-
|[[GBX.lua.Model (Object)|Model]] || [[GBX.lua.RotateV (Object)|RotateV]] || ''[[GBX.lua.ImageLabel (Object)|ImageLabel]]'' || ''[[GBX.lua.ShirtGraphic (Object)|ShirtGraphic]]''
|[[GBX.lua.Model (Object)|Model]] || [[GBX.lua.Motor (Object)|Motor]] || ''[[GBX.lua.ImageLabel (Object)|ImageLabel]]'' || ''[[GBX.lua.ShirtGraphic (Object)|ShirtGraphic]]''
|-
|-
|[[GBX.lua.Part (Object)|Part]] || [[GBX.lua.Snap (Object)|Snap]] || [[GBX.lua.Message (Object)|Message]] || ''[[GBX.lua.Skin (Object)|Skin]]''
|[[GBX.lua.Part (Object)|Part]] || [[GBX.lua.Motor6D (Object)|Motor6D]] || [[GBX.lua.Message (Object)|Message]] || ''[[GBX.lua.Skin (Object)|Skin]]''
|-
|-
|[[GBX.lua.Script (Object)|Script]] || [[GBX.lua.VelocityMotor (Object)|VelocityMotor]] || [[GBX.lua.PartAdornment (Object)|PartAdornment]] || ''[[GBX.lua.StarterGear (Object)|StarterGear]]''
|[[GBX.lua.Script (Object)|Script]] || [[GBX.lua.MotorFeature (Object)|MotorFeature]] || [[GBX.lua.PartAdornment (Object)|PartAdornment]] || ''[[GBX.lua.StarterGear (Object)|StarterGear]]''
|-
|-
|''[[GBX.lua.Seat (Object)|Seat]]'' || [[GBX.lua.Weld (Object)|Weld]] || ''[[GBX.lua.ScreenGui (Object)|ScreenGui]]'' || ''[[GBX.lua.Team (Object)|Team]]''
|''[[GBX.lua.Seat (Object)|Seat]]'' || [[GBX.lua.RocketPropulsion (Object)|RocketPropulsion]] || ''[[GBX.lua.ScreenGui (Object)|ScreenGui]]'' || ''[[GBX.lua.Team (Object)|Team]]''
|-
|-
|[[GBX.lua.SpecialMesh (Object)|SpecialMesh]] || || ''[[GBX.lua.SelectionBox (Object)|SelectionBox]]'' || ''[[GBX.lua.Tool (Object)|Tool]]''
|[[GBX.lua.SpecialMesh (Object)|SpecialMesh]] || ''[[GBX.lua.Rotate (Object)|Rotate]]'' || ''[[GBX.lua.SelectionBox (Object)|SelectionBox]]'' || ''[[GBX.lua.Tool (Object)|Tool]]''
|-
|-
|[[GBX.lua.Texture (Object)|Texture]] || || [[GBX.lua.SelectionLasso (Object)|SelectionLasso]] || ''[[GBX.lua.Mouse (Object)|Mouse]]''
|[[GBX.lua.Texture (Object)|Texture]] || [[GBX.lua.RotateP (Object)|RotateP]] || [[GBX.lua.SelectionLasso (Object)|SelectionLasso]] || ''[[GBX.lua.Mouse (Object)|Mouse]]''
|-
|-
|''[[GBX.lua.Sky (Object)|Sky]]'' || || ''[[GBX.lua.SelectionPartLasso (Object)|SelectionPartLasso]]''
|''[[GBX.lua.Sky (Object)|Sky]]'' || [[GBX.lua.RotateV (Object)|RotateV]] || ''[[GBX.lua.SelectionPartLasso (Object)|SelectionPartLasso]]''
|-
|-
|''[[GBX.lua.SpawnLocation (Object)|SpawnLocation]]'' || || ''[[GBX.lua.SelectionPointLasso (Object)|SelectionPointLasso]]''
|''[[GBX.lua.SpawnLocation (Object)|SpawnLocation]]'' || [[GBX.lua.Snap (Object)|Snap]] || ''[[GBX.lua.SelectionPointLasso (Object)|SelectionPointLasso]]''
|-
|-
|[[GBX.lua.Sound (Object)|Sound]] || || ''[[GBX.lua.SurfaceSelection (Object)|SurfaceSelection]]''
|[[GBX.lua.Sound (Object)|Sound]] || [[GBX.lua.TouchTransmitter (Object)|TouchTransmitter]] || ''[[GBX.lua.SurfaceSelection (Object)|SurfaceSelection]]''
|-
|-
|[[GBX.lua.Sparkles (Object)|Sparkles]] || || ''[[GBX.lua.TextBox (Object)|TextBox]]''
|[[GBX.lua.Sparkles (Object)|Sparkles]] || [[GBX.lua.VelocityMotor (Object)|VelocityMotor]] || ''[[GBX.lua.TextBox (Object)|TextBox]]''
|-
|-
| || || ''[[GBX.lua.TextButton (Object)|TextButton]]''
| || [[GBX.lua.Weld (Object)|Weld]] || ''[[GBX.lua.TextButton (Object)|TextButton]]''
|-
|-
| || || ''[[GBX.lua.TextLabel (Object)|TextLabel]]''
| || || ''[[GBX.lua.TextLabel (Object)|TextLabel]]''

Revision as of 21:56, 25 September 2021