ChildAdded (Event)

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Revision as of 04:07, 22 September 2021 by Xyrafrost (talk | contribs)
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Event
Syntax ChildAdded( Instance Child )
Description: Fired after a child is added.
In Object: Global


function onChildAdded(child)
print (child.Name)
end

game.Workspace.ChildAdded:connect(onChildAdded)