PlayerAdded (Event)

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Revision as of 04:09, 22 September 2021 by Xyrafrost (talk | contribs)
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Event
Syntax PlayerAdded( Instance Player )
Description: Fired after a player enters the game.
In Object: Players


Example:

function onPlayerEntered(newPlayer)
wait(10)
newPlayer.Character.Torso.Transparency = 1
end

game.Players.PlayerAdded:connect(onPlayerEntered)