BinType (Property): Difference between revisions

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|object      = [[GBX.lua.HopperBin (Object)|HopperBin]]
|object      = [[GBX.lua.HopperBin (Object)|HopperBin]]
}}</onlyinclude>
}}</onlyinclude>
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<table class="wikitable" width="100%" border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 4px dashed #f00;">
<table class="wikitable" width="100%" border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 4px dashed #f00;">

Revision as of 07:23, 23 June 2020


Property
Name BinType
Property Enum BinType
Description: Sets the type of tool the hopperbin is.
In Object: HopperBin



The BinType Enum sets what type of HopperBin the object is. It has 8 numbers.
Enum Name Description
0 Script Uses a user-made script located in the hopperbin.
1 GameTool The standard tool used to grab bricks. See Game Tool
2 Grab Unlike GameTool, this grabs entire models. See Model Tool
3 Clone Clones a brick that is clicked on.
4 Hammer Deletes a brick that is clicked on.
5 Slingshot Shoots a brick like a slingshot. See Slingshot
6 Rocket Shoots a rocket. See Rocket
7 Lazer Deletes bricks like a hammer, but with a lazer.