Classes: Difference between revisions
From Goodblox Wiki
Jump to navigationJump to search
Line 1: | Line 1: | ||
==Classes [GBX.lua.]== | ==Classes [GBX.lua.]== | ||
{| cellspacing="5" border="0" width=" | {| cellspacing="5" border="0" width="100%" style="background-color: #fdd; border: 2px dashed #f00;" | ||
|+ '''Items in ''Italics'' are preliminary. Use for experimental work only.''' | |+ '''Items in ''Italics'' are preliminary. Use for experimental work only.''' | ||
!3D Objects | ! 3D Objects !! Physics Objects !! Player Objects !! Value holders | ||
!Physics Objects | |||
!Player Objects | |||
!Value holders | |||
|- | |- | ||
|[[GBX.lua.Accoutrement (Object)|Accoutrement]] | |[[GBX.lua.Accoutrement (Object)|Accoutrement]] || [[GBX.lua.AutoJoint (Object)|AutoJoint]] || ''[[GBX.lua.Backpack (Object)|Backpack]]'' || [[GBX.lua.BoolValue (Object)|BoolValue]] | ||
|[[GBX.lua.AutoJoint (Object)|AutoJoint]] | |||
|''[[GBX.lua.Backpack (Object)|Backpack]]'' | |||
|[[GBX.lua.BoolValue (Object)|BoolValue]] | |||
|- | |- | ||
|[[GBX.lua.Decal (Object)|Decal]] | |[[GBX.lua.Decal (Object)|Decal]] || [[GBX.lua.BodyGyro (Object)|BodyGyro]] || ''[[GBX.lua.BackpackItem (Object)|BackpackItem]]'' || [[GBX.lua.BrickColorValue (Object)|BrickColorValue]] | ||
|[[GBX.lua.BodyGyro (Object)|BodyGyro]] | |||
|''[[GBX.lua.BackpackItem (Object)|BackpackItem]]'' | |||
|[[GBX.lua.BrickColorValue (Object)|BrickColorValue]] | |||
|- | |- | ||
|[[GBX.lua.Explosion (Object)|Explosion]] | |[[GBX.lua.Explosion (Object)|Explosion]] || [[GBX.lua.BodyForce (Object)|BodyForce]] || ''[[GBX.lua.BodyColors (Object)|BodyColors]]'' || [[GBX.lua.CFrameValue (Object)|CFrameValue]] | ||
|[[GBX.lua.BodyForce (Object)|BodyForce]] | |||
|''[[GBX.lua.BodyColors (Object)|BodyColors]]'' | |||
|[[GBX.lua.CFrameValue (Object)|CFrameValue]] | |||
|- | |- | ||
|[[GBX.lua.Feature (Object)|Feature]] | |[[GBX.lua.Feature (Object)|Feature]] || [[GBX.lua.BodyPosition (Object)|BodyPosition]] || [[GBX.lua.Camera (Object)|Camera]] || [[GBX.lua.Color3Value (Object)|Color3Value]] | ||
|[[GBX.lua.BodyPosition (Object)|BodyPosition]] | |||
|[[GBX.lua.Camera (Object)|Camera]] | |||
|[[GBX.lua.Color3Value (Object)|Color3Value]] | |||
|- | |- | ||
|''[[GBX.lua.Flag (Object)|Flag]]'' | |''[[GBX.lua.Flag (Object)|Flag]]'' || [[GBX.lua.BodyThrust (Object)|BodyThrust]] || [[GBX.lua.HopperBin (Object)|HopperBin]] || [[GBX.lua.IntValue (Object)|IntValue]] | ||
|[[GBX.lua.BodyThrust (Object)|BodyThrust]] | |||
|[[GBX.lua.HopperBin (Object)|HopperBin]] | |||
|[[GBX.lua.IntValue (Object)|IntValue]] | |||
|- | |- | ||
|''[[GBX.lua.FlagStand (Object)|FlagStand]]'' | |''[[GBX.lua.FlagStand (Object)|FlagStand]]'' || [[GBX.lua.BodyVelocity (Object)|BodyVelocity]] || ''[[GBX.lua.Humanoid (Object)|Humanoid]]'' || [[GBX.lua.NumberValue (Object)|NumberValue]] | ||
|[[GBX.lua.BodyVelocity (Object)|BodyVelocity]] | |||
|''[[GBX.lua.Humanoid (Object)|Humanoid]]'' | |||
|[[GBX.lua.NumberValue (Object)|NumberValue]] | |||
|- | |- | ||
|[[GBX.lua.Hat (Object)|Hat]] | |[[GBX.lua.Hat (Object)|Hat]] || [[GBX.lua.Glue (Object)|Glue]] || [[GBX.lua.LocalBackpack (Object)|LocalBackpack]] || [[GBX.lua.ObjectValue (Object)|ObjectValue]] | ||
|[[GBX.lua.Glue (Object)|Glue]] | |||
|[[GBX.lua.LocalBackpack (Object)|LocalBackpack]] | |||
|[[GBX.lua.ObjectValue (Object)|ObjectValue]] | |||
|- | |- | ||
|[[GBX.lua.Hint (Object)|Hint]] | |[[GBX.lua.Hint (Object)|Hint]] || ''[[GBX.lua.JointInstance (Object)|JointInstance]]'' || [[GBX.lua.LocalBackpackItem (Object)|LocalBackpackItem]] || [[GBX.lua.RayValue (Object)|RayValue]] | ||
|''[[GBX.lua.JointInstance (Object)|JointInstance]]'' | |||
|[[GBX.lua.LocalBackpackItem (Object)|LocalBackpackItem]] | |||
|[[GBX.lua. | |||
|- | |- | ||
|[[GBX.lua.Hole (Object)|Hole]] | |[[GBX.lua.Hole (Object)|Hole]] || [[GBX.lua.Motor (Object)|Motor]] || ''[[GBX.lua.StarterPack (Object)|StarterPack]]'' || [[GBX.lua.StringValue (Object)|StringValue]] | ||
|[[GBX.lua.Motor (Object)|Motor]] | |||
|''[[GBX.lua.StarterPack (Object)|StarterPack]]'' | |||
|[[GBX.lua. | |||
|- | |- | ||
|''[[GBX.lua.HtmlWindow (Object)|HtmlWindow]]'' | |''[[GBX.lua.HtmlWindow (Object)|HtmlWindow]]'' || [[GBX.lua.MotorFeature (Object)|MotorFeature]] || [[GBX.lua.Stats (Object)|Stats]] || [[GBX.lua.Vector3Value (Object)|Vector3Value]] | ||
|[[GBX.lua.MotorFeature (Object)|MotorFeature]] | |||
|[[GBX.lua.Stats (Object)|Stats]] | |||
|- | |- | ||
|[[GBX.lua.Lighting (Object)|Lighting]] | |[[GBX.lua.Lighting (Object)|Lighting]] || ''[[GBX.lua.RocketPropulsion (Object)|RocketPropulsion]]'' || ''[[GBX.lua.Team (Object)|Team]]'' | ||
|''[[GBX.lua.RocketPropulsion (Object)|RocketPropulsion]]'' | |||
|''[[GBX.lua.Team (Object)|Team]]'' | |||
|- | |- | ||
|''[[GBX.lua.LocalScript (Object)|LocalScript]]'' | |''[[GBX.lua.LocalScript (Object)|LocalScript]]'' || [[GBX.lua.Rotate (Object)|Rotate]] || ''[[GBX.lua.Tool (Object)|Tool]]'' | ||
|[[GBX.lua.Rotate (Object)|Rotate]] | |||
|''[[GBX.lua.Tool (Object)|Tool]]'' | |||
|- | |- | ||
|[[GBX.lua.Message (Object)|Message]] | |[[GBX.lua.Message (Object)|Message]] || [[GBX.lua.RotateP (Object)|RotateP]] || ''[[GBX.lua.Player (Object)|Player]]'' | ||
|[[GBX.lua.RotateP (Object)|RotateP]] | |||
|''[[GBX.lua.Player (Object)|Player]]'' | |||
|- | |- | ||
|[[GBX.lua.Model (Object)|Model]] | |[[GBX.lua.Model (Object)|Model]] || [[GBX.lua.RotateV (Object)|RotateV]] || [[GBX.lua.Shirt (Object)|Shirt]] | ||
|[[GBX.lua.RotateV (Object)|RotateV]] | |||
|[[GBX.lua.Shirt (Object)|Shirt]] | |||
|- | |- | ||
|[[GBX.lua.Part (Object)|Part]] | |[[GBX.lua.Part (Object)|Part]] || [[GBX.lua.Snap (Object)|Snap]] || ''[[GBX.lua.ShirtGraphic (Object)|ShirtGraphic]]'' | ||
|[[GBX.lua.Snap (Object)|Snap]] | |||
|''[[GBX.lua.ShirtGraphic (Object)|ShirtGraphic]]'' | |||
|- | |- | ||
|[[GBX.lua.Script (Object)|Script]] | |[[GBX.lua.Script (Object)|Script]] || [[GBX.lua.VelocityMotor (Object)|VelocityMotor]] || ''[[GBX.lua.Skin (Object)|Skin]]'' | ||
|[[GBX.lua.VelocityMotor (Object)|VelocityMotor]] | |||
|''[[GBX.lua.Skin (Object)|Skin]]'' | |||
|- | |- | ||
|''[[GBX.lua.Seat (Object)|Seat]]'' | |''[[GBX.lua.Seat (Object)|Seat]]'' || [[GBX.lua.Weld (Object)|Weld]] || ''[[GBX.lua.Mouse (Object)|Mouse]]'' | ||
|[[GBX.lua.Weld (Object)|Weld]] | |||
|''[[GBX.lua.Mouse (Object)|Mouse]]'' | |||
|- | |- | ||
|[[GBX.lua.SpecialMesh (Object)|SpecialMesh]] | |[[GBX.lua.SpecialMesh (Object)|SpecialMesh]] | ||
Line 98: | Line 52: | ||
|<br> | |<br> | ||
|} | |} | ||
{| cellspacing="5" border="0" width=" | {| cellspacing="5" border="0" width="100%" style="background-color: #fdd; border: 2px dashed #f00;" | ||
!Game Services | !Game Services !! Network Properties | ||
!Network Properties | |||
|- | |- | ||
|[[GBX.lua.ChangeHistoryService (Service)|ChangeHistoryService]] | |[[GBX.lua.ChangeHistoryService (Service)|ChangeHistoryService]] || [[GBX.lua.NetworkClient (Service)|NetworkClient]] | ||
|[[GBX.lua.NetworkClient (Service)|NetworkClient]] | |||
|- | |- | ||
|[[GBX.lua.ControllerService (Service)|ControllerService]] | |[[GBX.lua.ControllerService (Service)|ControllerService]] || [[GBX.lua.NetworkMarker (Service)|NetworkMarker]] | ||
|[[GBX.lua.NetworkMarker (Service)|NetworkMarker]] | |||
|- | |- | ||
|[[GBX.lua.Debris (Service)|Debris]] | |[[GBX.lua.Debris (Service)|Debris]] || [[GBX.lua.NetworkReplicator (Service)|NetworkReplicator]] | ||
|[[GBX.lua.NetworkReplicator (Service)|NetworkReplicator]] | |||
|- | |- | ||
|''[[GBX.lua.DataModel (Service)|DataModel]]'' | |''[[GBX.lua.DataModel (Service)|DataModel]]'' || [[GBX.lua.NetworkServer (Service)|NetworkServer]] | ||
|[[GBX.lua.NetworkServer (Service)|NetworkServer]] | |||
|- | |- | ||
|[[GBX.lua.FlagStandService (Service)|FlagStandService]] | |[[GBX.lua.FlagStandService (Service)|FlagStandService]] |
Revision as of 08:48, 25 September 2021
Classes [GBX.lua.]
3D Objects | Physics Objects | Player Objects | Value holders |
---|---|---|---|
Accoutrement | AutoJoint | Backpack | BoolValue |
Decal | BodyGyro | BackpackItem | BrickColorValue |
Explosion | BodyForce | BodyColors | CFrameValue |
Feature | BodyPosition | Camera | Color3Value |
Flag | BodyThrust | HopperBin | IntValue |
FlagStand | BodyVelocity | Humanoid | NumberValue |
Hat | Glue | LocalBackpack | ObjectValue |
Hint | JointInstance | LocalBackpackItem | RayValue |
Hole | Motor | StarterPack | StringValue |
HtmlWindow | MotorFeature | Stats | Vector3Value |
Lighting | RocketPropulsion | Team | |
LocalScript | Rotate | Tool | |
Message | RotateP | Player | |
Model | RotateV | Shirt | |
Part | Snap | ShirtGraphic | |
Script | VelocityMotor | Skin | |
Seat | Weld | Mouse | |
SpecialMesh | |||
Texture | |||
Sky | |||
SpawnLocation | |||
Sound | |||
Sparkles | |||