BinType (Property): Difference between revisions
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Pizzaboxer (talk | contribs) (Created page with "{{CatUp|Properties}} <onlyinclude>{{Property |name = BinType |property = Enum ''BinType'' |description = Sets the type of tool the hopperbin is. |object =...") |
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|object = [[GBX.lua.HopperBin (Object)|HopperBin]] | |object = [[GBX.lua.HopperBin (Object)|HopperBin]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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<table class="wikitable" width="100%" border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 4px dashed #f00;"> | <table class="wikitable" width="100%" border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 4px dashed #f00;"> |
Revision as of 07:23, 23 June 2020
Property | |
---|---|
Name | BinType |
Property | Enum BinType |
Description: | Sets the type of tool the hopperbin is. |
In Object: | HopperBin |
Enum | Name | Description |
0 | Script | Uses a user-made script located in the hopperbin. |
1 | GameTool | The standard tool used to grab bricks. See Game Tool |
2 | Grab | Unlike GameTool, this grabs entire models. See Model Tool |
3 | Clone | Clones a brick that is clicked on. |
4 | Hammer | Deletes a brick that is clicked on. |
5 | Slingshot | Shoots a brick like a slingshot. See Slingshot |
6 | Rocket | Shoots a rocket. See Rocket |
7 | Lazer | Deletes bricks like a hammer, but with a lazer. |