Value (Property): Difference between revisions
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<onlyinclude>{{Property | <onlyinclude>{{Property | ||
|name = Value | |name = Value | ||
|property = Can be any of the following: [[Bool]], [[BrickColor]], [[CFrame]], [[Color3]], [[Integer]], [[Number]], [[Instance|Object]], [[Ray]], [[String]], [[Vector3]] | |property = Can be any of the following: [[Bool]], [[BrickColor]], [[CFrame]], [[Color3]], [[Integer]], [[Float|Number]], [[Instance|Object]], [[Ray]], [[String]], [[Vector3]] | ||
|description = A value, of some sort. | |description = A value, of some sort. | ||
|object = [[GBX.lua.BoolValue (Object)|BoolValue]], [[GBX.lua.BrickColorValue (Object)|BrickColorValue]], [[GBX.lua.CFrameValue (Object)|CFrameValue]], [[GBX.lua.Color3Value (Object)|Color3Value]], [[GBX.lua.IntValue (Object)|IntValue]], [[GBX.lua.NumberValue (Object)|NumberValue]], [[GBX.lua.ObjectValue (Object)|ObjectValue]], [[GBX.lua.RayValue (Object)|RayValue]], [[GBX.lua.StringValue (Object)|StringValue]], [[GBX.lua.Vector3Value (Object)|Vector3Value]] | |object = [[GBX.lua.BoolValue (Object)|BoolValue]], [[GBX.lua.BrickColorValue (Object)|BrickColorValue]], [[GBX.lua.CFrameValue (Object)|CFrameValue]], [[GBX.lua.Color3Value (Object)|Color3Value]], [[GBX.lua.IntValue (Object)|IntValue]], [[GBX.lua.NumberValue (Object)|NumberValue]], [[GBX.lua.ObjectValue (Object)|ObjectValue]], [[GBX.lua.RayValue (Object)|RayValue]], [[GBX.lua.StringValue (Object)|StringValue]], [[GBX.lua.Vector3Value (Object)|Vector3Value]] |
Revision as of 23:33, 21 September 2021
Property | |
---|---|
Name | Value |
Property | Can be any of the following: Bool, BrickColor, CFrame, Color3, Integer, Number, Object, Ray, String, Vector3 |
Description: | A value, of some sort. |
In Object: | BoolValue, BrickColorValue, CFrameValue, Color3Value, IntValue, NumberValue, ObjectValue, RayValue, StringValue, Vector3Value |