Data Types: Difference between revisions
From Goodblox Wiki
Jump to navigationJump to search
mNo edit summary Tag: Undo |
|||
(6 intermediate revisions by the same user not shown) | |||
Line 12: | Line 12: | ||
*[[String]] | *[[String]] | ||
**[[Content]] | **[[Content]] | ||
===Multiple Values=== | ===Multiple Values=== | ||
Line 27: | Line 26: | ||
*[[Ray]] | *[[Ray]] | ||
*[[Struct]] | *[[Struct]] | ||
*[[Axes]] | |||
*[[Faces]] | |||
===Others=== | ===Others=== | ||
Line 34: | Line 34: | ||
*[[Instance]] | *[[Instance]] | ||
**[[Object]] | **[[Object]] | ||
*[[ | *[[Enum]] | ||
**[[EnumItem]] | |||
[[ | *[[Tuple]] | ||
*[[RBXScriptSignal]] | |||
**[[RBXScriptConnection]] |
Latest revision as of 02:53, 25 September 2021
In GoodBlox Lua, as well as all programming languages, you will run into data types. These are the type of values that you can store in Variables and use in Functions. GoodBlox has several different types of data.
Single Values
These are data types that involve a simple number or other stuff.
Multiple Values
These data types take several different values at once, and have special formatting.
Others
These are more complex, or just more specific. They tend to be an assortment of data.