Settings: Difference between revisions
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The Settings panel is under Tools > Settings on the GoodBlox Studio menu bar. | The Settings panel is under Tools > Settings on the GoodBlox Studio menu bar. | ||
Using the Settings panel one can change many of the specific features in GoodBlox, such as the | Using the Settings panel one can change many of the specific features in GoodBlox, such as the window size, or toggle many hidden features. | ||
The settings panel is divided into categories on the left, with settings on the right. A lot of settings and information can be viewed in-game (either in [[Build Solo]] or [[Online mode]]) by pressing Ctrl+F1. Press the key combination again to exit. Settings cannot be changed in-game. When you do change settings remember to restart GoodBlox. (exit, then re-load it.) | The settings panel is divided into categories on the left, with settings on the right. A lot of settings and information can be viewed in-game (either in [[Build Solo]] or [[Online mode]]) by pressing Ctrl+F1. Press the key combination again to exit. Settings cannot be changed in-game. When you do change settings remember to restart GoodBlox. (exit, then re-load it.) | ||
Line 9: | Line 9: | ||
<tr> | <tr> | ||
<td style="border:0px" width="20%"> | <td style="border:0px" width="20%">Game Options</td> | ||
<td style="border:2px dashed #f66> | <td style="border:2px dashed #f66> | ||
<p> | |||
[[BubbleChatLifetime (Property)|BubbleChatLifetime]]<br> | |||
[[BubbleChatMaxBubbles (Property)|BubbleChatMaxBubbles]]<br> | |||
[[ChatHistory (Property)|ChatHistory]]<br> | |||
[[ChatScrollLength (Property)|ChatScrollLength]] | |||
</p> | |||
<p><br> | |||
[[ImageUploadPromptBehavior (Property)|ImageUploadPromptBehavior]] | |||
</p> | |||
<p><br> | |||
[[SoftwareSound (Property)|SoftwareSound]]<br> | |||
[[SoundEnabled (Property)|SoundEnabled]] | |||
</p> | |||
<p><br> | |||
[[VideoQuality (Property)|VideoQuality]]<br> | |||
[[VideoUploadPromptBehavior (Property)|VideoUploadPromptBehavior]] | |||
</p> | |||
</td></tr> | |||
<tr> | |||
< | <td style="border:0px" width="20%">Lua</td> | ||
<td style="border:2px dashed #f66> | |||
[[ | <p> | ||
</p> | [[DefaultWaitTime (Property)|DefaultWaitTime]] | ||
</p> | |||
<p><br> | <p><br> | ||
[[ | [[GcPause (Property)|GcPause]]<br> | ||
[[ | [[GcStepMul (Property)|GcStepMul]] | ||
</p> | |||
</td></tr> | |||
</ | |||
<p><br> | <tr> | ||
[[ | <td style="border:0px" width="20%">Diagnostics</td> | ||
[[ | <td style="border:2px dashed #f66"> | ||
[[ | <p> | ||
[[ | [[AltCdnFailureCount (Property)|AltCdnFailureCount]]<br> | ||
[[ | [[AltCdnSuccessCount (Property)|AltCdnSuccessCount]]<br> | ||
[[ | [[AvailablePhysicalMemory (Property)|AvailablePhysicalMemory]]<br> | ||
[[ | [[BlockMeshSize (Property)|BlockMeshSize]]<br> | ||
[[ | [[CdnFailureCount (Property)|CdnFailureCount]]<br> | ||
</p> | [[CdnSuccessCount (Property)|CdnSuccessCount]]<br> | ||
[[DataModel (Property)|DataModel]]<br> | |||
[[ElapsedTime (Property)|ElapsedTime]]<br> | |||
[[InstanceCount (Property)|InstanceCount]]<br> | |||
[[JobCount (Property)|JobCount]]<br> | |||
[[LastCdnFailureTimeSpan (Property)|LastCdnFailureTimeSpan]]<br> | |||
[[PageFaultsPerSecond (Property)|PageFaultsPerSecond]]<br> | |||
[[PageFileBytes (Property)|PageFileBytes]]<br> | |||
[[PlayerCount (Property)|PlayerCount]]<br> | |||
[[PrivateBytes (Property)|PrivateBytes]]<br> | |||
[[PrivateWorkingSetBytes (Property)|PrivateWorkingSetBytes]]<br> | |||
[[ProcessCores (Property)|ProcessCores]]<br> | |||
[[ProcessorTime (Property)|ProcessorTime]]<br> | |||
[[SignalConnects (Property)|SignalConnects]]<br> | |||
[[SignalFires (Property)|SignalFires]]<br> | |||
[[TotalProcessorTime (Property)|TotalProcessorTime]]<br> | |||
[[VirtualBytes (Property)|VirtualBytes]] | |||
</p> | |||
<p><br> | |||
[[CPU (Property)|CPU]]<br> | |||
[[CpuCount (Property)|CpuCount]]<br> | |||
[[CpuSpeed (Property)|CpuSpeed]]<br> | |||
[[GfxCard (Property)|GfxCard]]<br> | |||
[[OsPlatformId (Property)|OsPlatformId]]<br> | |||
[[OsVer (Property)|OsVer]]<br> | |||
[[PixelShaderModel (Property)|PixelShaderModel]]<br> | |||
[[RAM (Property)|RAM]]<br> | |||
[[Resolution (Property)|Resolution]]<br> | |||
[[RobloxVersion (Property)|RobloxVersion]]<br> | |||
[[SystemProductName (Property)|SystemProductName]]<br> | |||
[[TotalPhysicalMemory (Property)|TotalPhysicalMemory]]<br> | |||
[[VertexShaderModel (Property)|VertexShaderModel]]<br> | |||
[[VideoMemory (Property)|VideoMemory]] | |||
</p> | |||
<p><br> | |||
[[EnforceInstanceCountLimit (Property)|EnforceInstanceCountLimit]]<br> | |||
[[InstanceCountLimit (Property)|InstanceCountLimit]]<br> | |||
[[LuaRamLimit (Property)|LuaRamLimit]]<br> | |||
</p> | |||
<p><br> | |||
[[ErrorReporting (Property)|ErrorReporting]]<br> | |||
[[IsScriptStackTracingEnabled (Property)|IsScriptStackTracingEnabled]]<br> | |||
[[ReportExtendedMachineConfiguration (Property)|ReportExtendedMachineConfiguration]]<br> | |||
[[ReportSoundWarnings (Property)|ReportSoundWarnings]] | |||
</p> | |||
<p><br> | |||
[[IsFmodProfilingEnabled (Property)|IsFmodProfilingEnabled]]<br> | |||
[[IsProfilingEnabled (Property)|IsProfilingEnabled]]<br> | |||
[[ProfilingWindow (Property)|ProfilingWindow]]<br> | |||
[[TickCountPreciseOverride (Property)|TickCountPreciseOverride]] | |||
</p> | |||
</td></tr> | </td></tr> | ||
<tr> | <tr> | ||
<td style="border:0px" width="20%"> | <td style="border:0px" width="20%">Physics</td> | ||
<td style="border:2px dashed #f66> | <td style="border:2px dashed #f66"> | ||
<p> | |||
[[ | [[AllowSleep (Property)|AllowSleep]]<br> | ||
[[Is30FpsThrottleEnabled (Property)|Is30FpsThrottleEnabled]]<br> | |||
[[ | [[ParallelPhysics (Property)|ParallelPhysics]]<br> | ||
[[ | [[PhysicsEnviromentalThrottle (Property)|PhysicsEnviromentalThrottle]] | ||
</p> | |||
</p> | |||
<p><br> | <p><br> | ||
[[ | [[AreAnchorsShown (Property)|AreAnchorsShown]]<br> | ||
[[ | [[AreAwakePartsHighlighted (Property)|AreAwakePartsHighlighted]]<br> | ||
[[ | [[AreModelCoordsShown (Property)|AreModelCoordsShown]]<br> | ||
[[ | [[AreOwnersShown (Property)|AreOwnersShown]]<br> | ||
[[ | [[ArePartCoordsShown (Property)|ArePartCoordsShown]]<br> | ||
[[AreRegionsShown (Property)|AreRegionsShown]]<br> | |||
[[AreUnalignedPartsShown (Property)|AreUnalignedPartsShown]]<br> | |||
[[ | [[AreWorldCoordsShown (Property)|AreWorldCoordsShown]]<br> | ||
[[ | [[IsReceiveAgeShown (Property)|IsReceiveAgeShown]] | ||
</p> | |||
[[ | |||
[[ | |||
</p> | |||
</td></tr> | </td></tr> | ||
Line 70: | Line 138: | ||
<td style="border:0px" width="20%">Authoring</td> | <td style="border:0px" width="20%">Authoring</td> | ||
<td style="border:2px dashed #f66"> | <td style="border:2px dashed #f66"> | ||
<p> | |||
[[EditorFont (Property)|EditorFont]]<br> | |||
[[EditorFontSize (Property)|EditorFontSize]]<br> | |||
[[EditorTabWidth (Property)|EditorTabWidth]] | |||
</p> | |||
<p><br> | |||
[[ShowDepricatedObjects (Property)|ShowDepricatedObjects]]<br> | |||
[[ShowPreliminaryObjects (Property)|ShowPreliminaryObjects]] | |||
</p> | |||
</td></tr> | |||
[[ | <tr> | ||
<p>[[ | <td style="border:0px" width="20%">Network</td> | ||
</p> | <td style="border:2px dashed #f66"> | ||
<p> | |||
[[BandwidthExceededThreshold (Property)|BandwidthExceededThreshold]]<br> | |||
[[DataSendRate (Property)|DataSendRate]]<br> | |||
[[NetworkOwnerRate (Property)|NetworkOwnerRate]]<br> | |||
[[PhysicsSendRate (Property)|PhysicsSendRate]]<br> | |||
[[PreferredClientPort (Property)|PreferredClientPort]]<br> | |||
[[ReceiveRate (Property)|ReceiveRate]]<br> | |||
[[ReportStatURL (Property)|ReportStatURL]]<br> | |||
[[ServerLocalScripts (Property)|ServerLocalScripts]]<br> | |||
[[WaitingForCharacterLogRate (Property)|WaitingForCharacterLogRate]] | |||
</p> | |||
<p><br> | |||
[[DataMtuAdjust (Property)|DataMtuAdjust]] | |||
</p> | |||
<p> | |||
[[ExperimentalPhysicsEnabled (Property)|ExperimentalPhysicsEnabled]]<br> | |||
[[PhysicsMtuAdjust (Property)|PhysicsMtuAdjust]]<br> | |||
[[PhysicsReceive (Property)|PhysicsReceive]]<br> | |||
[[PhysicsSend (Property)|PhysicsSend]]<br> | |||
[[PreferredClientPort (Property)|PreferredClientPort]] | |||
</p> | |||
<p><br> | |||
[[PrintInstances (Property)|PrintInstances]]<br> | |||
[[PrintPhysicsErrors (Property)|PrintPhysicsErrors]]<br> | |||
[[PrintProperties (Property)|PrintProperties]] | |||
</p> | |||
</td></tr> | </td></tr> | ||
<tr> | <tr> | ||
<td style="border:0px" width="20%"> | <td style="border:0px" width="20%">Task Scheduler</td> | ||
<td style="border:2px dashed #f66"> | <td style="border:2px dashed #f66"> | ||
<p> | |||
[[ | [[NumRunningJobs (Property)|NumRunningJobs]]<br> | ||
< | [[NumSleepingJobs (Property)|NumSleepingJobs]]<br> | ||
[[ | [[NumWaitingJobs (Property)|NumWaitingJobs]]<br> | ||
[[ | [[SchedulerDutyCycle (Property)|SchedulerDutyCycle]]<br> | ||
</p> | [[SchedulerRate (Property)|SchedulerRate]]<br> | ||
<p><br> | [[ThreadAffinity (Property)|ThreadAffinity]]<br> | ||
[[ | [[ThreadPoolSize (Property)|ThreadPoolSize]] | ||
[[ | </p> | ||
[[ | |||
[[ | <p><br> | ||
</p> | [[AreArbitersThrottled (Property)|AreArbitersThrottled]]<br> | ||
[[BudgetEnforced (Property)|BudgetEnforced]]<br> | |||
[[Concurrency (Property)|Concurrency]]<br> | |||
[[PriorityMethod (Property)|PriorityMethod]]<br> | |||
[[SleepAdjustMethod (Property)|SleepAdjustMethod]]<br> | |||
[[ThreadPoolConfig (Property)|ThreadPoolConfig]]<br> | |||
[[ThrottledJobSleepTime (Property)|ThrottledJobSleepTime]] | |||
</p> | |||
</td></tr> | </td></tr> | ||
<tr> | <tr> | ||
<td style="border:0px" width="20%"> | <td style="border:0px" width="20%">Rendering</td> | ||
<td style="border:2px dashed #f66"> | <td style="border:2px dashed #f66"> | ||
<p> | |||
[[ | [[BatchSize (Property)|BatchSize]]<br> | ||
<p>[[ | [[EagerBulkExecution (Property)|EagerBulkExecution]]<br> | ||
</p> | [[IsSynchronizedWithPhysics (Property)|IsSynchronizedWithPhysics]]<br> | ||
<p><br> | [[QualityLevel (Property)|QualityLevel]] | ||
[[ | </p> | ||
[[ | |||
</p> | <p><br> | ||
[[AASamples (Property)|AASamples]]<br> | |||
[[AluminiumQuality (Property)|AluminiumQuality]]<br> | |||
[[Antialiasing (Property)|Antialiasing]]<br> | |||
[[Bevels (Property)|Bevels]]<br> | |||
[[CompoundMaterialQuality (Property)|CompoundMaterialQuality]]<br> | |||
[[CorrodedMetalQuality (Property)|CorrodedMetalQuality]]<br> | |||
[[DiamondPlateQuality (Property)|DiamondPlateQuality]]<br> | |||
[[GrassQuality (Property)|GrassQuality]]<br> | |||
[[IceQuality (Property)|IceQuality]]<br> | |||
[[PlasticQuality (Property)|PlasticQuality]]<br> | |||
[[SlateQuality (Property)|SlateQuality]]<br> | |||
[[TrussDetail (Property)|TrussDetail]]<br> | |||
[[WoodQuality (Property)|WoodQuality]] | |||
</p> | |||
<p><br> | |||
[[AlwaysDrawConnectors (Property)|AlwaysDrawConnectors]]<br> | |||
[[FrameRateManager (Property)|FrameRateManager]]<br> | |||
[[graphicsMode (Property)|graphicsMode]] | |||
</p> | |||
<p><br> | |||
[[AutoFRMLevel (Property)|AutoFRMLevel]]<br> | |||
[[DebugCullBlockCount (Property)|DebugCullBlockCount]]<br> | |||
[[DebugDisableDebriService (Property)|DebugDisableDebriService]]<br> | |||
[[DebugFRMCullHumanoids (Property)|DebugFRMCullHumanoids]]<br> | |||
[[DebugLogFRMLogVariables (Property)|DebugLogFRMLogVariables]]<br> | |||
[[IsAggregationShown (Property)|IsAggregationShown]]<br> | |||
[[Shadow (Property)|Shadow]]<br> | |||
[[ShowBoundingBoxes (Property)|ShowBoundingBoxes]]<br> | |||
[[TextureCompositingEnabled (Property)|TextureCompositingEnabled]] | |||
</p> | |||
<p><br> | |||
[[Resolution (Property)|Resolution]] | |||
</p> | |||
</td></tr> | </td></tr> | ||
</table> | </table> | ||
[[Category: Settings]] |
Latest revision as of 02:35, 24 September 2021
The Settings panel is under Tools > Settings on the GoodBlox Studio menu bar.
Using the Settings panel one can change many of the specific features in GoodBlox, such as the window size, or toggle many hidden features.
The settings panel is divided into categories on the left, with settings on the right. A lot of settings and information can be viewed in-game (either in Build Solo or Online mode) by pressing Ctrl+F1. Press the key combination again to exit. Settings cannot be changed in-game. When you do change settings remember to restart GoodBlox. (exit, then re-load it.)