Stop (Function): Difference between revisions

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|object              = [[GBX.lua.AnimationTrack (Object)|AnimationTrack]]
|object              = [[GBX.lua.AnimationTrack (Object)|AnimationTrack]]
}}</onlyinclude>
}}</onlyinclude>
[[Category:Functions]]

Revision as of 02:40, 22 September 2021


Function
Syntax Stop( )
Returns n/a
Description: Stops a currently playing sound and returns the marker to the beginning of the sound file
In Object: Sound


Function
Syntax Stop( Float fadeTime = 0.100000001) )
Returns n/a
Description: Stops the AnimationTrack. Once called playback of the AnimationTrack will stop and the weight of the animation will move towards zero over a length of time specified by the optional fadeTime parameter.
In Object: AnimationTrack