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  • ...board controls for 3-D plane mechanics sans yaw, and the ability to fire a rocket. This slowly evolved into what is now, namely, the Plane Tool v3, with a mo At the moment, Ylsid is currently making a rocket car, it reacts far better to physics than the ones based on rotating wheels ...
    3 KB (453 words) - 03:19, 28 September 2021
  • == Rocket Script == You can change BlastRadius if you want the rocket to make a bigger or smaller explosion. ...
    18 KB (2,369 words) - 17:21, 22 June 2020
  • ...ed something related to the weapon name, such as "Server Launcher" for the Rocket Launcher and "Slingshot" for the slingshot. It dictates what the weapon doe ...p process of what happens when you select and use the rocket launcher. The rocket launcher tree looks like this: ...
    19 KB (3,172 words) - 12:02, 22 June 2020
  • ...ed something related to the weapon name, such as "Server Launcher" for the Rocket Launcher and "Slingshot" for the slingshot. It dictates what the weapon doe ...p process of what happens when you select and use the rocket launcher. The rocket launcher tree looks like this: ...
    19 KB (3,172 words) - 03:20, 28 September 2021
  • ...ed something related to the weapon name, such as "Server Launcher" for the Rocket Launcher and "Slingshot" for the slingshot. It dictates what the weapon doe ...p process of what happens when you select and use the rocket launcher. The rocket launcher tree looks like this: ...
    19 KB (3,193 words) - 03:06, 28 September 2021
  • *[[Rocket Arena]] ...
    2 KB (290 words) - 07:25, 11 July 2020
  • ...studs, and form a secure connection that can withstand anything short of a rocket or bomb. ...
    2 KB (452 words) - 16:50, 22 June 2020
  • This will detect whether what touched it was a human or not. You don't want a rocket or slingshot to activate it do you? ...
    3 KB (448 words) - 17:12, 22 June 2020
  • ...st make a bomb. Copy your rocket and paste it in the same place where your rocket is, then name it "Bomb". Change it into a ball. Make its size 2, 2, 2 (or s Change ''bin.Rocket:clone()'' to ''script.Rocket:clone()'' if you moved the rocket inside the script. ...
    26 KB (3,914 words) - 21:27, 23 June 2020
  • local missile = bin.Rocket:clone() - Inside '''Plane''' HopperBin, insert object Part, and name it '''Rocket''' ...
    28 KB (4,163 words) - 17:20, 22 June 2020
  • ...nch of small bricks. This makes it more easily destroyed when people aim a rocket at it. Also, don't just make things like a wall destroyable. Make a portio ...
    5 KB (843 words) - 03:01, 28 September 2021
  • ...studs, and form a secure connection that can withstand anything short of a rocket or bomb. ...
    5 KB (810 words) - 15:55, 22 June 2020
  • ...gine heartbeat, using the RunService to do a [[SteppedWait]]. The GoodBlox Rocket Launcher does a similar thing in order to override gravity. I can't take fu sound.SoundId = "rbxasset://sounds\\Rocket shot.wav" ...
    12 KB (1,963 words) - 16:55, 22 June 2020
  • ...gine heartbeat, using the RunService to do a [[SteppedWait]]. The GoodBlox Rocket Launcher does a similar thing in order to override gravity. I can't take fu sound.SoundId = "rbxasset://sounds\\Rocket shot.wav" ...
    12 KB (1,963 words) - 17:09, 22 June 2020
  • ...seful for buttons and other things you don't want to be active with only a rocket or a bullet. ...
    8 KB (1,367 words) - 16:42, 22 June 2020
  • ...stroyed, for example. So, if you have weapons that can deal major damage (Rocket Launchers, Bombs, etc.), a regen script would be helpful, as well. ...
    16 KB (2,776 words) - 16:03, 22 June 2020
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