LeftRight (Property): Difference between revisions

From Goodblox Wiki
Jump to navigationJump to search
(Created page with "{{CatUp|Properties}} {{Property| name = LeftRight |property = Enum ''LeftRight'' |description = Sets what type of Parent the object is on. |object = Hole...")
 
mNo edit summary
 
Line 1: Line 1:
{{CatUp|Properties}}
{{CatUp|Properties}}
{{Property|
{{Property|
name = LeftRight
name = LeftRight
Line 7: Line 6:
|object = [[GBX.lua.Hole|Hole]]
|object = [[GBX.lua.Hole|Hole]]
|}}
|}}


{| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 1px solid #f00;"
{| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 1px solid #f00;"

Latest revision as of 22:16, 23 September 2021

Property
Name LeftRight
Property Enum LeftRight
Description: Sets what type of Parent the object is on.
In Object: Hole


The LeftRight Enum is used to set the behavior of the Camera object. It has 3 numbers:
Enum Name Description
0 Left On the left of the side.
1 Center On the center of the side.
2 Right On the right of the side.