GBX.lua.Message (Object): Difference between revisions

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(Created page with "{{CatUp|Class reference}} __NOTOC__ A Message is a box that appears in the upper left-hand corner of the screen, on top of the chat area. You can have text and variables disp...")
 
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{{CatUp|Class reference}}
{{CatUp|Class reference}}
A Message is a box that appears in the upper left-hand corner of the screen, on top of the chat area. You can have text and variables displayed here. '''NOTE:''' If a Message's Parent is a Player, then it will appear in the upper left-hand corner of the screen, only visible to that Player. If its Parent is the Workspace, then it will cover the entire screen and be visible to all.
__NOTOC__
__NOTOC__
A Message is a box that appears in the upper left-hand corner of the screen, on top of the chat area. You can have text and variables displayed here. '''NOTE:''' If a Message's Parent is a Player, then it will appear in the upper left-hand corner of the screen, only visible to that Player. If its Parent is the Workspace, then it will cover the entire screen and be visible to all.
==Functions==
==Functions==
The Message object incorporates only the global functions.
The Message object incorporates only the global functions.


==Properties==
==Properties==
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[[How_to_add_messages|How to add messages]]
[[How_to_add_messages|How to add messages]]


[[Category:Goodblox Lua Objects]]
[[Category:GoodBlox Lua Objects]]

Latest revision as of 20:12, 23 September 2021

A Message is a box that appears in the upper left-hand corner of the screen, on top of the chat area. You can have text and variables displayed here. NOTE: If a Message's Parent is a Player, then it will appear in the upper left-hand corner of the screen, only visible to that Player. If its Parent is the Workspace, then it will cover the entire screen and be visible to all.

Functions

The Message object incorporates only the global functions.

Properties

In addition to the global properties, the Message also has these:

Events

The Message object incorporates only the global events.

See Also

How to add messages