GBX.lua.ChangeHistoryService (Service): Difference between revisions

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*<font color="red">#</font> [[Redo (Function)|Redo]]
*<font color="red">#</font> [[Redo (Function)|Redo]]
*<font color="red">#</font> [[SetEnabled (Function)|SetEnabled]]
*<font color="red">#</font> [[SetEnabled (Function)|SetEnabled]]
*<font color="red">#</font> [[SetWaypoint (Function)|Waypoint]]
*<font color="red">#</font> [[SetWaypoint (Function)|SetWaypoint]]
*<font color="red">#</font> [[Undo (Function)|Undo]]
*<font color="red">#</font> [[Undo (Function)|Undo]]



Latest revision as of 21:47, 24 September 2021

Note: This is a Game Service, and therefore isn't like other Objects in the Class Explorer. You have to call it with :
game:GetService("<Service name>")

The ChangeHistoryService provides a way to undo and redo script changes made in GoodBlox Studio. It only works in the Command bar or in a script ran from a local file (Tools > Execute Script...)

Functions

In addition to the global functions, the ChangeHistoryService also has these functions:

# indicates a locked function. These should NOT be tampered with.

Properties

The ChangeHistoryService object only incorporates the global properties.

Events

The ChangeHistoryService object only incorporates the global events.