GBX.lua.BodyPosition (Object): Difference between revisions

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{{CatUp|Class reference}}
{{CatUp|Class reference}}
The BodyPosition object attempts to remain at a certain point, specified in World coordinates. It can be used for floating platforms, space shuttles, all sorts of things that need to stay in place, or get to a place.
The BodyPosition object attempts to remain at a certain point, specified in World coordinates. It can be used for floating platforms, space shuttles, all sorts of things that need to stay in place, or get to a place.


==Functions==
==Functions==
In addition to the global functions, the BodyPosition also has these:
In addition to the global functions, the BodyPosition also has these:
*[[GetLastForce]]
*[[GetLastForce (Function)|GetLastForce]]
*[[LastForce|lastForce]]  
*[[lastForce (Function)|lastForce]]  


==Properties==
==Properties==
In addition to the global properties, the Body Position also has these:
In addition to the global properties, the Body Position also has these:
*[[D]]
*[[D (Property)|D]]
*[[P]]
*[[P (Property)|P]]
*[[MaxForce|maxForce]]
*[[MaxForce (Property)|maxForce]]
*[[Position Goal|position]]  
*[[Position Goal (Property)|position]]  


==Events==
==Events==

Revision as of 03:14, 24 September 2021

The BodyPosition object attempts to remain at a certain point, specified in World coordinates. It can be used for floating platforms, space shuttles, all sorts of things that need to stay in place, or get to a place.

Functions

In addition to the global functions, the BodyPosition also has these:

Properties

In addition to the global properties, the Body Position also has these:

Events

The BodyPosition only incorporates the global events.