GBX.lua.Backpack (Object): Difference between revisions

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(Created page with "{{CatUp|Class reference}} {{Preliminary}} The Backpack object is a container that holds a Player's inventory. In the current release of Roblox, it...")
 
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{{CatUp|Class reference}}
{{CatUp|Class reference}}
{{Preliminary}}
The Backpack object is a container that holds a [[GBX.lua.Player (Object)|Player]]'s inventory. In the current release of GoodBlox, it can hold both [[GBX.lua.HopperBin (Object)|HopperBin]] and [[GBX.lua.Tool (Object)|Tool]] objects.


The Backpack object is a container that holds a [[GBX.lua.Player (Object)|Player]]'s inventory. In the current release of Roblox, it can hold both [[GBX.lua.HopperBin (Object)|HopperBin]] and [[GBX.lua.Tool (Object)|Tool]] objects.
[[GBX.lua.Script (Object)|Scripts]] and [[GBX.lua.LocalScript (Object)|LocalScripts]] also run when placed in Backpack.


When a player spawns, the contents of the [[GBX.lua.StarterPack (Object)|StarterPack]] are copied into the Player's Backpack, and the contents of the Backpack are replaced. Once a Player dies, all objects in the Backpack are removed.
When a player spawns, the contents of the [[GBX.lua.StarterPack (Object)|StarterPack]] are copied into the Player's Backpack, and the contents of the Backpack are replaced. Once a Player dies, all objects in the Backpack are removed.

Latest revision as of 19:55, 23 September 2021

The Backpack object is a container that holds a Player's inventory. In the current release of GoodBlox, it can hold both HopperBin and Tool objects.

Scripts and LocalScripts also run when placed in Backpack.

When a player spawns, the contents of the StarterPack are copied into the Player's Backpack, and the contents of the Backpack are replaced. Once a Player dies, all objects in the Backpack are removed.

Functions

The Backpack only incorporates global functions.

Properties

The Backpack only incorporates global properties.

Events

The Backpack only incorporates global events.