Friction (Property): Difference between revisions

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(Created page with "{{CatUp|Properties}} <onlyinclude>{{Property |name = Friction |property = Float ''Friction'' |description = Sets how much friction the object has. a value of 1...")
 
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{{CatUp|Properties}}
{{CatUp|Properties}}
<onlyinclude>{{Property
<onlyinclude>{{Property
|name        = Friction
|name        = Friction
|property    = [[Float]] ''Friction''
|property    = [[Float]] ''Friction''
|description = Sets how much friction the object has. a value of 1 is a no-slick grip, 0 is a waxy floor.
|description = Sets how much friction the object has. a value of 1 is a no-slick grip, 0 is a waxy floor.
|object     = [[GBX.lua.Flagstand (Object)|Flagstand]], [[GBX.lua.Part (Object)|Part]], [[GBX.lua.Seat (Object)|Seat]],[[GBX.lua.SpawnLocation (Object)|SpawnLocation]]
|object = [[GBX.lua.BasePart (Object)|BasePart]]|}}</onlyinclude>
}}</onlyinclude>


[[Category:Properties]]
[[Category:Properties]]

Latest revision as of 22:14, 23 September 2021

Property
Name Friction
Property Float Friction
Description: Sets how much friction the object has. a value of 1 is a no-slick grip, 0 is a waxy floor.
In Object: BasePart