Elasticity (Property): Difference between revisions

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(Created page with "{{CatUp|Properties}} {{Property| name = Elasticity |property = Float ''Elasticity'' |description = Sets how much the object will rebound against another. a value of 1 is...")
 
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{{CatUp|Properties}}
{{CatUp|Properties}}
{{Property|
{{Property|
name = Elasticity
name = Elasticity
|property = [[Float]] ''Elasticity''
|property = [[Float]] ''Elasticity''
|description = Sets how much the object will rebound against another. a value of 1 is like a superball, and 0 is like a lead block.
|description = Sets how much the object will rebound against another. a value of 1 is like a superball, and 0 is like a lead block.
|object = [[GBX.lua.FlagStand (Object)|Flagstand]], [[GBX.lua.Part (Object)|Part]], [[GBX.lua.Seat (Object)|Seat]], [[GBX.lua.SpawnLocation (Object)|SpawnLocation]]
|object = [[GBX.lua.BasePart (Object)|BasePart]]|}}
|}}


[[Category:Properties]]
[[Category:Properties]]

Latest revision as of 21:56, 23 September 2021

Property
Name Elasticity
Property Float Elasticity
Description: Sets how much the object will rebound against another. a value of 1 is like a superball, and 0 is like a lead block.
In Object: BasePart