Controller (Property): Difference between revisions

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{{CatUp|Properties}}
{{CatUp|Properties}}
 
'''This property has been removed and will not function.'''
{{Property|
{{Property|
name = Controller
name = Controller
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|object = [[GBX.lua.FlagStand (Object)|Flagstand]], [[GBX.lua.Part (Object)|Part]], [[GBX.lua.Model (Object)|Model]], [[GBX.lua.Seat (Object)|Seat]], [[GBX.lua.SpawnLocation (Object)|SpawnLocation]], [[GBX.lua.Workspace (Service)|Workspace]]
|object = [[GBX.lua.FlagStand (Object)|Flagstand]], [[GBX.lua.Part (Object)|Part]], [[GBX.lua.Model (Object)|Model]], [[GBX.lua.Seat (Object)|Seat]], [[GBX.lua.SpawnLocation (Object)|SpawnLocation]], [[GBX.lua.Workspace (Service)|Workspace]]
|}}
|}}


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{| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 1px solid #f00;"

Latest revision as of 21:49, 23 September 2021

This property has been removed and will not function.

Property
Name Controller
Property Enum Controller
Description: Sets how the object is controlled by the Controller Enum set.
In Object: Flagstand, Part, Model, Seat, SpawnLocation, Workspace


The Enum ControllerType sets the controller for an object. It has 8 numbers.
Enum Name Description
0 None Object is controlled by nothing.
1 KeyboardRight Object is controlled with keys U, H, J, and K.
2 KeyboardLeft Object is controlled with keys W, A, S, and D.
3 Joypad1
4 Joypad2
5 Chase Object chases the nearest player.
6 Flee Object runs from all players.
7 Player Object is controlled by a player.