CameraType (Property): Difference between revisions

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{{CatUp|Properties}}
{{CatUp|Properties}}
{{Property|
{{Property|
name = CameraType
name = CameraType
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|object = [[GBX.lua.Camera|Camera]]
|object = [[GBX.lua.Camera|Camera]]
|}}
|}}


{| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 1px solid #f00;"
{| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 1px solid #f00;"
|+ <big>The CameraType [[Enum]] is used to set the behavior of the Camera object. It has 6 numbers:<big>
|+ <big>The CameraType [[Enum]] is used to set the behavior of the Camera object. It has 6 numbers:</big>
|-
|-
| bgcolor="#AB5454"|<span style="color:white">'''Enum'''</span>
| bgcolor="#AB5454"|<span style="color:white">'''Enum'''</span>

Revision as of 21:31, 23 September 2021

Property
Name CameraType
Property Enum Camera type
Description: Sets what type of camera the object is.
In Object: Camera


The CameraType Enum is used to set the behavior of the Camera object. It has 6 numbers:
Enum Name Description
0 Fixed Camera does not watch, follow, or rotate with subject.
1 Attach Camera follows subject and is forced behind it.
2 Watch Camera watches, but does not follow or rotate with subject.
3 Camera watches and follows, but does not rotate with subject.
4 Follow Camera watches, follows, and rotates with subject.
5 Custom Customized configuration.