GBX.lua.Lighting (Service)

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Note: This is a Game Service, and therefore isn't like other Objects in the Class Explorer. You have to call it with :
game:GetService("<Service name>")

The Lighting object is one of the default containers for any map, and provides information on the lighting conditions around the map. Can also contain a Sky object that will alter the skybox.

Functions

In addition to the basic functions, the Lighting object also has these:

Properties

In addition to the basic properties, the Lighting object also has these:

These properties have been changed or are no longer used:

Events

In addition to the basic events, the Lighting object also has these: