Classes: Difference between revisions

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!Value holders
!Value holders
|-  
|-  
|[[GBX.lua.Accoutrement|Accoutrement]]
|[[GBX.lua.Accoutrement|Accoutrement (Object)]]
|[[GBX.lua.AutoJoint|AutoJoint]]
|[[GBX.lua.AutoJoint|AutoJoint (Object)]]
|''[[GBX.lua.Backpack|Backpack]]''
|''[[GBX.lua.Backpack|Backpack (Object)]]''
|[[GBX.lua.BoolValue|BoolValue]]
|[[GBX.lua.BoolValue|BoolValue (Object)]]
|-
|-
|[[GBX.lua.Decal|Decal]]
|[[GBX.lua.Decal|Decal (Object)]]
|[[GBX.lua.BodyGyro|BodyGyro]]
|[[GBX.lua.BodyGyro|BodyGyro (Object)]]
|''[[GBX.lua.BackpackItem|BackpackItem]]''
|''[[GBX.lua.BackpackItem|BackpackItem (Object)]]''
|[[GBX.lua.BrickColorValue|BrickColorValue]]
|[[GBX.lua.BrickColorValue|BrickColorValue (Object)]]
|-
|-
|[[GBX.lua.Explosion|Explosion]]
|[[GBX.lua.Explosion|Explosion (Object)]]
|[[GBX.lua.BodyForce|BodyForce]]
|[[GBX.lua.BodyForce|BodyForce (Object)]]
|''[[GBX.lua.BodyColors|BodyColors]]''
|''[[GBX.lua.BodyColors|BodyColors (Object)]]''
|[[GBX.lua.CFrameValue|CFrameValue]]
|[[GBX.lua.CFrameValue|CFrameValue (Object)]]
|-
|-
|[[GBX.lua.Feature|Feature]]
|[[GBX.lua.Feature|Feature (Object)]]
|[[GBX.lua.BodyPosition|BodyPosition]]
|[[GBX.lua.BodyPosition|BodyPosition (Object)]]
|[[GBX.lua.Camera|Camera]]
|[[GBX.lua.Camera|Camera (Object)]]
|[[GBX.lua.Color3Value|Color3Value]]
|[[GBX.lua.Color3Value|Color3Value (Object)]]
|-
|-
|''[[GBX.lua.Flag|Flag]]''
|''[[GBX.lua.Flag|Flag (Object)]]''
|[[GBX.lua.BodyThrust|BodyThrust]]
|[[GBX.lua.BodyThrust|BodyThrust (Object)]]
|[[GBX.lua.HopperBin|HopperBin]]
|[[GBX.lua.HopperBin|HopperBin (Object)]]
|[[GBX.lua.IntValue|IntValue]]
|[[GBX.lua.IntValue|IntValue (Object)]]
|-
|-
|''[[GBX.lua.FlagStand|FlagStand]]''
|''[[GBX.lua.FlagStand|FlagStand (Object)]]''
|[[GBX.lua.BodyVelocity|BodyVelocity]]
|[[GBX.lua.BodyVelocity|BodyVelocity (Object)]]
|''[[GBX.lua.Humanoid|Humanoid]]''
|''[[GBX.lua.Humanoid|Humanoid (Object)]]''
|[[GBX.lua.NumberValue|NumberValue]]
|[[GBX.lua.NumberValue|NumberValue (Object)]]
|-
|-
|[[GBX.lua.Hat|Hat]]
|[[GBX.lua.Hat|Hat (Object)]]
|[[GBX.lua.Glue|Glue]]
|[[GBX.lua.Glue|Glue (Object)]]
|[[GBX.lua.LocalBackpack|LocalBackpack]]
|[[GBX.lua.LocalBackpack|LocalBackpack (Object)]]
|[[GBX.lua.ObjectValue|ObjectValue]]
|[[GBX.lua.ObjectValue|ObjectValue (Object)]]
|-
|-
|[[GBX.lua.Hint|Hint]]
|[[GBX.lua.Hint|Hint (Object)]]
|''[[GBX.lua.JointInstance|JointInstance]]''
|''[[GBX.lua.JointInstance|JointInstance (Object)]]''
|[[GBX.lua.LocalBackpackItem|LocalBackpackItem]]
|[[GBX.lua.LocalBackpackItem|LocalBackpackItem (Object)]]
|[[GBX.lua.StringValue|StringValue]]
|[[GBX.lua.StringValue|StringValue (Object)]]
|-
|-
|[[GBX.lua.Hole|Hole]]
|[[GBX.lua.Hole|Hole (Object)]]
|[[GBX.lua.Motor|Motor]]
|[[GBX.lua.Motor|Motor (Object)]]
|''[[GBX.lua.StarterPack|StarterPack]]''
|''[[GBX.lua.StarterPack|StarterPack (Object)]]''
|[[GBX.lua.Vector3Value|Vector3Value]]
|[[GBX.lua.Vector3Value|Vector3Value (Object)]]
|-
|-
|''[[GBX.lua.HtmlWindow|HtmlWindow]]''
|''[[GBX.lua.HtmlWindow|HtmlWindow (Object)]]''
|[[GBX.lua.MotorFeature|MotorFeature]]
|[[GBX.lua.MotorFeature|MotorFeature (Object)]]
|[[GBX.lua.Stats|Stats]]
|[[GBX.lua.Stats|Stats (Object)]]
|-
|-
|[[GBX.lua.Lighting|Lighting]]
|[[GBX.lua.Lighting|Lighting (Object)]]
|''[[GBX.lua.RocketPropulsion|RocketPropulsion]]''
|''[[GBX.lua.RocketPropulsion|RocketPropulsion (Object)]]''
|''[[GBX.lua.Team|Team]]''
|''[[GBX.lua.Team|Team (Object)]]''
|-
|-
|''[[GBX.lua.LocalScript|LocalScript]]''
|''[[GBX.lua.LocalScript|LocalScript (Object)]]''
|[[GBX.lua.Rotate|Rotate]]
|[[GBX.lua.Rotate|Rotate (Object)]]
|''[[GBX.lua.Tool|Tool]]''
|''[[GBX.lua.Tool|Tool (Object)]]''
|-
|-
|[[GBX.lua.Message|Message]]
|[[GBX.lua.Message|Message (Object)]]
|[[GBX.lua.RotateP|RotateP]]
|[[GBX.lua.RotateP|RotateP (Object)]]
|''[[GBX.lua.Player|Player]]''
|''[[GBX.lua.Player|Player (Object)]]''
|-
|-
|[[GBX.lua.Model|Model]]
|[[GBX.lua.Model|Model (Object)]]
|[[GBX.lua.RotateV|RotateV]]
|[[GBX.lua.RotateV|RotateV (Object)]]
|[[GBX.lua.Shirt|Shirt]]
|[[GBX.lua.Shirt|Shirt (Object)]]
|-
|-
|[[GBX.lua.Part|Part]]
|[[GBX.lua.Part|Part (Object)]]
|[[GBX.lua.Snap|Snap]]
|[[GBX.lua.Snap|Snap (Object)]]
|''[[GBX.lua.ShirtGraphic|ShirtGraphic]]'
|''[[GBX.lua.ShirtGraphic|ShirtGraphic (Object)]]'
|-
|-
|[[GBX.lua.Script|Script]]
|[[GBX.lua.Script|Script (Object)]]
|[[GBX.lua.VelocityMotor|VelocityMotor]]
|[[GBX.lua.VelocityMotor|VelocityMotor (Object)]]
|''[[GBX.lua.Skik|Skin]]''
|''[[GBX.lua.Skik|Skin (Object)]]''
|-
|-
|''[[GBX.lua.Seat|Seat]]''
|''[[GBX.lua.Seat|Seat (Object)]]''
|[[GBX.lua.Weld|Weld]]
|[[GBX.lua.Weld|Weld (Object)]]
|''[[GBX.lua.Mouse|Mouse]]''
|''[[GBX.lua.Mouse|Mouse (Object)]]''
|-
|-
|[[GBX.lua.SpecialMesh|SpecialMesh]]
|[[GBX.lua.SpecialMesh|SpecialMesh (Object)]]
|-
|-
|[[GBX.lua.Texture|Texture]]
|[[GBX.lua.Texture|Texture (Object)]]
|-
|-
|''[[GBX.lua.Sky|Sky]]''
|''[[GBX.lua.Sky|Sky (Object)]]''
|-
|-
|''[[GBX.lua.SpawnLocation|SpawnLocation]]''
|''[[GBX.lua.SpawnLocation|SpawnLocation (Object)]]''
|-
|-
|[[GBX.lua.Sound|Sound]]
|[[GBX.lua.Sound|Sound (Object)]]
|-
|-
|[[GBX.lua.Sparkles|Sparkles]]
|[[GBX.lua.Sparkles|Sparkles (Object)]]
|-
|-
|<br>
|<br>
Line 102: Line 102:
!Network Properties
!Network Properties
|-  
|-  
|[[GBX.lua.ChangeHistoryService|ChangeHistoryService]]
|[[GBX.lua.ChangeHistoryService|ChangeHistoryService (Service)]]
|[[GBX.lua.NetworkClient|NetworkClient]]
|[[GBX.lua.NetworkClient|NetworkClient (Service)]]
|-  
|-  
|[[GBX.lua.ControllerService|ControllerService]]
|[[GBX.lua.ControllerService|ControllerService (Service)]]
|[[GBX.lua.NetworkMarker|NetworkMarker]]
|[[GBX.lua.NetworkMarker|NetworkMarker (Service)]]
|-  
|-  
|[[GBX.lua.Debris|Debris]]
|[[GBX.lua.Debris|Debris (Service)]]
|[[GBX.lua.NetworkReplicator|NetworkReplicator]]
|[[GBX.lua.NetworkReplicator|NetworkReplicator (Service)]]
|-  
|-  
|''[[GBX.lua.DataModel|DataModel]]''
|''[[GBX.lua.DataModel|DataModel (Service)]]''
|[[GBX.lua.NetworkServer|NetworkServer]]
|[[GBX.lua.NetworkServer|NetworkServer (Service)]]
|-  
|-  
|[[GBX.lua.FlagStandService|FlagStandService]]
|[[GBX.lua.FlagStandService|FlagStandService (Service)]]
|-  
|-  
|[[GBX.lua.HtmlService|HtmlService]]
|[[GBX.lua.HtmlService|HtmlService (Service)]]
|-  
|-  
|[[GBX.lua.Players|Players]]
|[[GBX.lua.Players|Players (Service)]]
|-  
|-  
|[[GBX.lua.RunService|RunService]]
|[[GBX.lua.RunService|RunService (Service)]]
|-  
|-  
|[[GBX.lua.ScriptContext|ScriptContext]]
|[[GBX.lua.ScriptContext|ScriptContext (Service)]]
|-  
|-  
|[[GBX.lua.Selection|Selection]]
|[[GBX.lua.Selection|Selection (Service)]]
|-  
|-  
|[[GBX.lua.SoundService|SoundService]]
|[[GBX.lua.SoundService|SoundService (Service)]]
|-  
|-  
|[[GBX.lua.SpawnerService|SpawnerService]]
|[[GBX.lua.SpawnerService|SpawnerService (Service)]]
|-  
|-  
|[[GBX.lua.Teams|Teams]]
|[[GBX.lua.Teams|Teams (Service)]]
|-  
|-  
|[[GBX.lua.Timer|Timer]]
|[[GBX.lua.Timer|Timer (Service)]]
|-  
|-  
|[[GBX.lua.Workspace|Workspace]]
|[[GBX.lua.Workspace|Workspace (Service)]]
|-
|-
|<br>
|<br>
|}
|}

Revision as of 06:26, 23 June 2020

Classes [GBX.lua.]

Items in Italics are preliminary. Use for experimental work only.
3D Objects Physics Objects Player Objects Value holders
Accoutrement (Object) AutoJoint (Object) Backpack (Object) BoolValue (Object)
Decal (Object) BodyGyro (Object) BackpackItem (Object) BrickColorValue (Object)
Explosion (Object) BodyForce (Object) BodyColors (Object) CFrameValue (Object)
Feature (Object) BodyPosition (Object) Camera (Object) Color3Value (Object)
Flag (Object) BodyThrust (Object) HopperBin (Object) IntValue (Object)
FlagStand (Object) BodyVelocity (Object) Humanoid (Object) NumberValue (Object)
Hat (Object) Glue (Object) LocalBackpack (Object) ObjectValue (Object)
Hint (Object) JointInstance (Object) LocalBackpackItem (Object) StringValue (Object)
Hole (Object) Motor (Object) StarterPack (Object) Vector3Value (Object)
HtmlWindow (Object) MotorFeature (Object) Stats (Object)
Lighting (Object) RocketPropulsion (Object) Team (Object)
LocalScript (Object) Rotate (Object) Tool (Object)
Message (Object) RotateP (Object) Player (Object)
Model (Object) RotateV (Object) Shirt (Object)
Part (Object) Snap (Object) ShirtGraphic (Object)'
Script (Object) VelocityMotor (Object) Skin (Object)
Seat (Object) Weld (Object) Mouse (Object)
SpecialMesh (Object)
Texture (Object)
Sky (Object)
SpawnLocation (Object)
Sound (Object)
Sparkles (Object)

Game Services Network Properties
ChangeHistoryService (Service) NetworkClient (Service)
ControllerService (Service) NetworkMarker (Service)
Debris (Service) NetworkReplicator (Service)
DataModel (Service) NetworkServer (Service)
FlagStandService (Service)
HtmlService (Service)
Players (Service)
RunService (Service)
ScriptContext (Service)
Selection (Service)
SoundService (Service)
SpawnerService (Service)
Teams (Service)
Timer (Service)
Workspace (Service)