GBX.lua.CoreGui (Service): Difference between revisions
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The CoreGui object is an unused service, meant for storing GoodBlox GUIs. It functions like a [[GBX.lua.PlayerGui (Object)|PlayerGui]], except that it doesn't refresh when the character dies and that it cannot be used by normal scripts. | The CoreGui object is an unused service, meant for storing GoodBlox GUIs. It functions like a [[GBX.lua.PlayerGui (Object)|PlayerGui]], except that it doesn't refresh when the character dies and that it cannot be used by normal scripts. | ||
It was still under development in this version of Roblox, and was not actually used until December 2010. | It was still under development in this version of Roblox, and was not actually used until December 2010. Until then, "core" GoodBlox GUIs were stored in the [[GBX.lua.GuiRoot (object)|GuiRoot]]. | ||
==Functions== | ==Functions== |
Latest revision as of 21:31, 27 September 2021
Preliminary: This item was still under development in this version of Roblox. Use only for experimental work.
Note: This is a Game Service, and therefore isn't like other Objects in the Class Explorer. You have to call it with :
game:GetService("<Service name>")
The CoreGui object is an unused service, meant for storing GoodBlox GUIs. It functions like a PlayerGui, except that it doesn't refresh when the character dies and that it cannot be used by normal scripts.
It was still under development in this version of Roblox, and was not actually used until December 2010. Until then, "core" GoodBlox GUIs were stored in the GuiRoot.
Functions
The CoreGui object only incorporates the global functions.
Properties
The CoreGui only incorporates global properties.
Events
The CoreGui object only incorporates the global events.