GBX.lua.Controller (Object): Difference between revisions

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{{CatUp|Class reference}}
{{CatUp|Class reference}}
The base class for controller objects, such as [[GBX.lua.HumanoidController (Object)|HumanoidController]], [[GBX.lua.SkateboardController (Object)|SkateboardController]], and [[GBX.lua.VehicleController (Object)|VehicleController]].
A structural class for controller objects, such as [[GBX.lua.HumanoidController (Object)|HumanoidController]], [[GBX.lua.SkateboardController (Object)|SkateboardController]], and [[GBX.lua.VehicleController (Object)|VehicleController]].


==Functions==
==Functions==

Revision as of 04:06, 27 September 2021

A structural class for controller objects, such as HumanoidController, SkateboardController, and VehicleController.

Functions

In addition to the Global functions, the AnimationTrack also has these:

Properties

The Controller only incorporates global properties.

Events

In addition to the Global events, the AnimationTrack also has these: