GBX.lua.BodyPosition (Object): Difference between revisions
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==Properties== | ==Properties== | ||
In addition to the global properties, the | In addition to the global properties, the BodyPosition also has these: | ||
*[[D (Property)|D]] | *[[D (Property)|D]] | ||
*[[P (Property)|P]] | *[[P (Property)|P]] | ||
*[[MaxForce (Property)|maxForce]] | *[[MaxForce (Property)|maxForce]] | ||
*[[Position Goal (Property)|position]] | *[[Position Goal (Property)|position]] | ||
==Events== | ==Events== |
Latest revision as of 03:23, 24 September 2021
The BodyPosition object attempts to remain at a certain point, specified in World coordinates. It can be used for floating platforms, space shuttles, all sorts of things that need to stay in place, or get to a place.
Functions
In addition to the global functions, the BodyPosition also has these:
Properties
In addition to the global properties, the BodyPosition also has these:
Events
The BodyPosition only incorporates the global events.