BreakJoints (Function): Difference between revisions

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(created the page for real this time. accidentally wrote the page for the wrong function YOU IDIOT)
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This code will break all the joints contained in the [[GBX.lua.Model (Object)|Model]] named 'Model' in the Workspace.
This code will break all the joints contained in the [[GBX.lua.Model (Object)|Model]] named 'Model' in the Workspace.
<pre>workspace.Model:BreakJoints()</pre>
<pre>workspace.Model:BreakJoints()</pre>
==See also==
*[[Joints]]
*[[MakeJoints (Function)|MakeJoints]]


[[Category:Functions]]
[[Category:Functions]]

Latest revision as of 23:52, 23 September 2021

Function
Syntax BreakJoints( )
Returns n/a
Description: Breaks any surface connection with any adjacent part, including Welds and other JointInstances.
In Object: BasePart, Model


Example

This code will break all the joints contained in the Model named 'Model' in the Workspace.

workspace.Model:BreakJoints()

See also