CameraType (Property): Difference between revisions
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{{CatUp|Properties}} | {{CatUp|Properties}} | ||
{{Property| | {{Property| | ||
name = CameraType | name = CameraType | ||
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|object = [[GBX.lua.Camera|Camera]] | |object = [[GBX.lua.Camera|Camera]] | ||
|}} | |}} | ||
{| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 1px solid #f00;" | {| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 1px solid #f00;" | ||
|+ <big>The CameraType [[Enum]] is used to set the behavior of the Camera object. It has 6 numbers:<big> | |+ <big>The CameraType [[Enum]] is used to set the behavior of the Camera object. It has 6 numbers:</big> | ||
|- | |- | ||
| bgcolor="#AB5454"|<span style="color:white">'''Enum'''</span> | | bgcolor="#AB5454"|<span style="color:white">'''Enum'''</span> |
Revision as of 21:31, 23 September 2021
Property | |
---|---|
Name | CameraType |
Property | Enum Camera type |
Description: | Sets what type of camera the object is. |
In Object: | Camera |
Enum | Name | Description |
0 | Fixed | Camera does not watch, follow, or rotate with subject. |
1 | Attach | Camera follows subject and is forced behind it. |
2 | Watch | Camera watches, but does not follow or rotate with subject. |
3 | Camera watches and follows, but does not rotate with subject. | |
4 | Follow | Camera watches, follows, and rotates with subject. |
5 | Custom | Customized configuration. |