Play (Function): Difference between revisions
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{{CatUp|Functions}} | {{CatUp|Functions}} | ||
There is a special function for Sound objects. | There is a special function for Sound objects. | ||
<onlyinclude>{{Function| | <onlyinclude>{{Function| | ||
Latest revision as of 20:50, 23 September 2021
There is a special function for Sound objects.
| Function | |
|---|---|
| Syntax | Play( ) |
| Returns | n/a |
| Description: | Plays a stopped or paused sound |
| In Object: | Sound |
There is a special function for AnimationTrack objects.
| Function | |
|---|---|
| Syntax | Play( Float fadeTime = 0.100000001, Float weight = 1, Float speed = 1) ) |
| Returns | n/a |
| Description: | Plays the AnimationTrack. Once called an AnimationTrack will play with the specified fadeTime, weight and speed. |
| In Object: | AnimationTrack |