GBX.lua.IntValue (Object): Difference between revisions

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(Created page with "{{CatUp|Class reference}} A IntValue is a very simple object; it holds an Integer as a value. This value can be used for scripts to communicate, for changing object's pro...")
 
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{{CatUp|Class reference}}
{{CatUp|Class reference}}
A IntValue is a very simple object; it holds an [[Integer]] as a value. This value can be used for scripts to communicate, for changing object's properties, many things.
A IntValue is a very simple object; it holds an [[Integer]] as a value. This value can be used for scripts to communicate, for changing object's properties, many things.


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* [[Changed (Event)|Changed]]
* [[Changed (Event)|Changed]]


[[Category:Goodblox Lua Objects]]
[[Category:GoodBlox Lua Objects]]

Latest revision as of 20:07, 23 September 2021

A IntValue is a very simple object; it holds an Integer as a value. This value can be used for scripts to communicate, for changing object's properties, many things.

Functions

The IntValue only incorporates the global functions.

Properties

Like any Value object, the IntValue only has one special property:

Events

In addition to the Global Events, IntValue also has this Event: