Stop (Function): Difference between revisions

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{{CatUp|Functions}}
{{CatUp|Functions}}


There is a special function for Sound objects.
<onlyinclude>{{Function|
<onlyinclude>{{Function|
name                  = Stop
name                  = Stop
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}}</onlyinclude>
}}</onlyinclude>


There is a special function for AnimationTrack objects.
<onlyinclude>{{Function|
<onlyinclude>{{Function|
name                  = Stop
name                  = Stop

Revision as of 04:29, 22 September 2021


There is a special function for Sound objects.

Function
Syntax Stop( )
Returns n/a
Description: Stops a currently playing sound and returns the marker to the beginning of the sound file
In Object: Sound


There is a special function for AnimationTrack objects.

Function
Syntax Stop( Float fadeTime = 0.100000001) )
Returns n/a
Description: Stops the AnimationTrack. Once called playback of the AnimationTrack will stop and the weight of the animation will move towards zero over a length of time specified by the optional fadeTime parameter.
In Object: AnimationTrack