Play (Function): Difference between revisions
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|object = [[GBX.lua.AnimationTrack (Object)|AnimationTrack]] | |object = [[GBX.lua.AnimationTrack (Object)|AnimationTrack]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
[[Category:Functions]] | |||
Revision as of 02:48, 22 September 2021
| Function | |
|---|---|
| Syntax | Play( ) |
| Returns | n/a |
| Description: | Plays a stopped or paused sound |
| In Object: | Sound |
| Function | |
|---|---|
| Syntax | Play( Float fadeTime = 0.100000001, Float weight = 1, Float speed = 1) ) |
| Returns | n/a |
| Description: | Plays the AnimationTrack. Once called an AnimationTrack will play with the specified fadeTime, weight and speed. |
| In Object: | AnimationTrack |