Play (Function): Difference between revisions
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|arguments = [[Float]] ''fadeTime = 0.100000001'', [[Float]] ''weight = 1'', [[Float]] ''speed = 1'') | |arguments = [[Float]] ''fadeTime = 0.100000001'', [[Float]] ''weight = 1'', [[Float]] ''speed = 1'') | ||
|returns = n/a | |returns = n/a | ||
|description = Plays the AnimationTrack, | |description = Plays the AnimationTrack. Once called an AnimationTrack will play with the specified fadeTime, weight and speed. | ||
|object = [[GBX.lua.AnimationTrack (Object)|AnimationTrack]] | |object = [[GBX.lua.AnimationTrack (Object)|AnimationTrack]] | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 11:10, 20 September 2021
Function | |
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Syntax | Play( ) |
Returns | n/a |
Description: | Plays a stopped or paused sound |
In Object: | Sound |
Function | |
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Syntax | Play( Float fadeTime = 0.100000001, Float weight = 1, Float speed = 1) ) |
Returns | n/a |
Description: | Plays the AnimationTrack. Once called an AnimationTrack will play with the specified fadeTime, weight and speed. |
In Object: | AnimationTrack |