GBX.lua.ObjectValue (Object): Difference between revisions
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Pizzaboxer (talk | contribs) (Created page with "{{CatUp|Class reference}} A ObjectValue is a very simple object; it holds an object as a value. This value can be used for scripts to communicate, for creation of objects, ma...") |
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A ObjectValue is a very simple object; it holds an object as a value. This value can be used for scripts to communicate, for creation of objects, many things | A ObjectValue is a very simple object; it holds an object as a value. This value can be used for scripts to communicate, for creation of objects, many things | ||
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* [[Changed (Event)|Changed]] | * [[Changed (Event)|Changed]] | ||
[[Category: | [[Category:GoodBlox Lua Objects]] |
Latest revision as of 20:12, 23 September 2021
A ObjectValue is a very simple object; it holds an object as a value. This value can be used for scripts to communicate, for creation of objects, many things
Functions
The ObjectValue only incorporates the global functions.
Properties
Like any Value object, the ObjectValue only has one special property:
Events
In addition to the global events, ObjectValue also has: