Transparency (Property): Difference between revisions
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|object = [[GBX.lua.BasePart (Object)|BasePart]], [[GBX.lua.GuiBase3d (Object)|GuiBase3d]] | |object = [[GBX.lua.BasePart (Object)|BasePart]], [[GBX.lua.GuiBase3d (Object)|GuiBase3d]] | ||
}} | }} | ||
Note: This property is broken in GuiBase3d. | |||
[[Category:Properties]] | [[Category:Properties]] |
Revision as of 00:14, 22 September 2021
Property | |
---|---|
Name | Transparency |
Property | Float Transparency |
Description: | Sets how visible the object is. A value of 1 is completely invisible, a value of 0 is completely opaque. Think of it as, 1 being 100%, 0.5 being 50% transparent, and 0 being obviously 0%. |
In Object: | BasePart, GuiBase3d |
Note: This property is broken in GuiBase3d.