Global Properties: Difference between revisions
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|[[ChildAdded (Event)|ChildAdded]] | |[[ChildAdded (Event)|ChildAdded]] | ||
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|[[ | |<span style="color:red">#</span>[[GetDebugId (Function)|GetDebugId]] | ||
|[[className (Property)|className]] | |[[className (Property)|className]] | ||
|[[ChildRemoved (Event)|ChildRemoved]] | |[[ChildRemoved (Event)|ChildRemoved]] | ||
|- | |- | ||
|[[ | |[[GetFullName (Function)|GetFullName]] | ||
| | | | ||
|[[DescendantAdded (Event)|DescendantAdded]] | |[[DescendantAdded (Event)|DescendantAdded]] | ||
|- | |- | ||
|[[ | |[[IsA (Function)|IsA]] | ||
| | | | ||
|[[DescendantRemoving (Event)|DescendantRemoving]] | |[[DescendantRemoving (Event)|DescendantRemoving]] | ||
|- | |||
|[[IsAncestorOf (Function)|IsAncestorOf]] | |||
|- | |- | ||
|[[IsDescendantOf (Function)|IsDescendantOf]] | |[[IsDescendantOf (Function)|IsDescendantOf]] |
Revision as of 01:42, 22 September 2021
Globals
There are a number of events, objects, values, etc. that are global, in this case meaning that in every class you will be able to find these. It is assumed that these are in all of the Roblox classes, unless noted in the class description.