GBX.lua.BlockMesh (Object): Difference between revisions
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{{CatUp|Class reference}} | {{CatUp|Class reference}} | ||
{{Preliminary}} | {{Preliminary}} | ||
A BlockMesh is simply what the name suggests - a simple mesh for a block. Much like it's identical object, [[GBX.lua.CylinderMesh (Object)|CylinderMesh]], it can only be used for blocks. | A BlockMesh is simply what the name suggests - a simple mesh for a block. Much like it's identical object, [[GBX.lua.CylinderMesh (Object)|CylinderMesh]], it can only be used for blocks. | ||
==Functions== | ==Functions== | ||
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*[[Scale (Property)|Scale]] | *[[Scale (Property)|Scale]] | ||
*[[VertexColor (Property)|VertexColor]] | *[[VertexColor (Property)|VertexColor]] | ||
*[[LODX (Property)|LODX]] | |||
*[[LODY (Property)|LODY]] | |||
==Events== | ==Events== |
Latest revision as of 20:01, 23 September 2021
Preliminary: This item was still under development in this version of Roblox. Use only for experimental work.
A BlockMesh is simply what the name suggests - a simple mesh for a block. Much like it's identical object, CylinderMesh, it can only be used for blocks.
Functions
The BlockMesh object only incorporates the global functions.
Properties
In addition to the global properties, the BlockMesh object also has these:
Events
The BlockMesh object only incorporates the global events.