Color (Property): Difference between revisions

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{{CatUp|Properties}}
{{CatUp|Properties}}
{{Deprecated|[[BrickColor (Property)|BrickColor]]}}
There is a special property for particle objects.
{{Property|
name = Color
|property = [[Color3]] ''Color''
|description = Sets the color of an object.
|object = [[GBX.lua.Sparkles (Object)|Sparkles]], [[GBX.lua.Fire (Object)|Fire]], [[GBX.lua.Smoke (Object)|Smoke]], <s>[[GBX.lua.BasePart (Object)|BasePart]]</s>|}}


There is a special property for 3D GUI objects.
{{Property|
{{Property|
name = Color
name = Color
|property = [[Color3]] ''Color''
|property = [[BrickColor]] ''Color''
|description = Deprecated. Use BasePart.BrickColor instead
|description = Sets the color of an object.
|object = [[GBX.lua.BasePart (Object)|BasePart]]|}}
|object = [[GBX.lua.GuiBase3d (Object)|GuiBase3d]]|}}


[[Category:Properties]]
[[Category:Properties]]

Latest revision as of 21:48, 23 September 2021

There is a special property for particle objects.

Property
Name Color
Property Color3 Color
Description: Sets the color of an object.
In Object: Sparkles, Fire, Smoke, BasePart


There is a special property for 3D GUI objects.

Property
Name Color
Property BrickColor Color
Description: Sets the color of an object.
In Object: GuiBase3d