GBX.lua.Configuration (Object): Difference between revisions

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Revision as of 03:06, 25 September 2021

A Configuration object is intended to be placed in a Part of a model. It holds Value objects that can be used by the Configuration tool to provide settings to any scripts within the model. A list of Configuration objects in the game can be obtained using GetCollection.

Functions

The Configuration object only incorporates the global functions.

Properties

The Configuration only incorporates global properties.

Events

The Configuration object only incorporates the global events.