GBX.lua.CharacterAppearance (Object): Difference between revisions
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Latest revision as of 09:01, 24 September 2021
CharacterAppearance is a structural class for objects that change a character's appearance, such as the BodyColors, CharacterMesh, ShirtGraphic, Pants and Shirt objects. It cannot be created.
Functions
The CharacterAppearance object only incorporates the global functions.
Properties
The CharacterAppearance only incorporates global properties.
Events
The CharacterAppearance object only incorporates the global events.