GBX.lua.CharacterAppearance (Object): Difference between revisions

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Latest revision as of 09:01, 24 September 2021

CharacterAppearance is a structural class for objects that change a character's appearance, such as the BodyColors, CharacterMesh, ShirtGraphic, Pants and Shirt objects. It cannot be created.

Functions

The CharacterAppearance object only incorporates the global functions.

Properties

The CharacterAppearance only incorporates global properties.

Events

The CharacterAppearance object only incorporates the global events.