P (Property): Difference between revisions
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|property = [[Float]] ''power'' | |property = [[Float]] ''power'' | ||
|description = Sets how agressively the object tries to reach its goal. | |description = Sets how agressively the object tries to reach its goal. | ||
|object = [[GBX.lua.BodyGyro (Object)|BodyGyro]], [[GBX.lua.BodyPosition (Object)|BodyPosition]], [[GBX.lua.BodyVelocity (Object)|BodyVelocity]] | |object = [[GBX.lua.BodyAngularVelocity (Object)|BodyAngularVelocity]], [[GBX.lua.BodyGyro (Object)|BodyGyro]], [[GBX.lua.BodyPosition (Object)|BodyPosition]], [[GBX.lua.BodyVelocity (Object)|BodyVelocity]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
[[Category:Properties]] | [[Category:Properties]] |
Latest revision as of 23:15, 23 September 2021
Property | |
---|---|
Name | P |
Property | Float power |
Description: | Sets how agressively the object tries to reach its goal. |
In Object: | BodyAngularVelocity, BodyGyro, BodyPosition, BodyVelocity |