Transparency (Property): Difference between revisions

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(Created page with "{{CatUp|Properties}} {{Property| name = Transparency |property = Float ''Transparency'' |description = Sets how visible the object is. A value of 1 is completely invisibl...")
 
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{{CatUp|Properties}}
{{CatUp|Properties}}
{{Property|
{{Property|
name = Transparency
name = Transparency
|property = [[Float]] ''Transparency''
|property = [[Float]] ''Transparency''
|description = Sets how visible the object is. A value of 1 is completely invisible, a value of 0 is completely opaque. Think of it as, 1 being 100%, 0.5 being 50% transparent, and 0 being obviously 0% .
|description = Sets how visible the object is. A value of 1 is completely invisible, a value of 0 is completely opaque. Think of it as, 1 being 100%, 0.5 being 50% transparent, and 0 being obviously 0%.
|object = [[GBX.lua.FlagStand (Object)|Flagstand]], [[GBX.lua.Part (Object)|Part]], [[GBX.lua.Seat (Object)|Seat]], [[GBX.lua.SpawnLocation (Object)|SpawnLocation]]
|object     = [[GBX.lua.BasePart (Object)|BasePart]], [[GBX.lua.GuiBase3d (Object)|GuiBase3d]]
|}}
}}
 
'''Note:''' This property is broken in '''GuiBase3d'''.


[[Category:Properties]]
[[Category:Properties]]

Latest revision as of 22:54, 23 September 2021

Property
Name Transparency
Property Float Transparency
Description: Sets how visible the object is. A value of 1 is completely invisible, a value of 0 is completely opaque. Think of it as, 1 being 100%, 0.5 being 50% transparent, and 0 being obviously 0%.
In Object: BasePart, GuiBase3d


Note: This property is broken in GuiBase3d.