Transparency (Property): Difference between revisions
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Pizzaboxer (talk | contribs) (Created page with "{{CatUp|Properties}} {{Property| name = Transparency |property = Float ''Transparency'' |description = Sets how visible the object is. A value of 1 is completely invisibl...") |
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{{CatUp|Properties}} | {{CatUp|Properties}} | ||
{{Property| | {{Property| | ||
name = Transparency | name = Transparency | ||
|property = [[Float]] ''Transparency'' | |property = [[Float]] ''Transparency'' | ||
|description = Sets how visible the object is. A value of 1 is completely invisible, a value of 0 is completely opaque. Think of it as, 1 being 100%, 0.5 being 50% transparent, and 0 being obviously 0% . | |description = Sets how visible the object is. A value of 1 is completely invisible, a value of 0 is completely opaque. Think of it as, 1 being 100%, 0.5 being 50% transparent, and 0 being obviously 0%. | ||
|object = [[GBX.lua. | |object = [[GBX.lua.BasePart (Object)|BasePart]], [[GBX.lua.GuiBase3d (Object)|GuiBase3d]] | ||
}} | |||
'''Note:''' This property is broken in '''GuiBase3d'''. | |||
[[Category:Properties]] | [[Category:Properties]] |
Latest revision as of 22:54, 23 September 2021
Property | |
---|---|
Name | Transparency |
Property | Float Transparency |
Description: | Sets how visible the object is. A value of 1 is completely invisible, a value of 0 is completely opaque. Think of it as, 1 being 100%, 0.5 being 50% transparent, and 0 being obviously 0%. |
In Object: | BasePart, GuiBase3d |
Note: This property is broken in GuiBase3d.