MeshType (Property): Difference between revisions
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Pizzaboxer (talk | contribs) (Created page with "{{CatUp|Properties}} {{Property| name = MeshType |property = Enum ''MeshType'' |description = Sets what type of mesh the object is. |object = GBX.lua.SpecialMesh (Objec...") |
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{{CatUp|Properties}} | {{CatUp|Properties}} | ||
{{Property| | {{Property| | ||
name = MeshType | name = MeshType | ||
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|object = [[GBX.lua.SpecialMesh (Object)|SpecialMesh]] | |object = [[GBX.lua.SpecialMesh (Object)|SpecialMesh]] | ||
|}} | |}} | ||
{| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 1px solid #f00;" | {| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 1px solid #f00;" |
Latest revision as of 22:17, 23 September 2021
Property | |
---|---|
Name | MeshType |
Property | Enum MeshType |
Description: | Sets what type of mesh the object is. |
In Object: | SpecialMesh |
Enum | Name | Description |
0 | Head | Makes the object head-shaped. |
1 | Torso | Makes the object torso-shaped. |
2 | Wedge | Makes the object triangle-shaped. |
3 | Sphere | Makes the object sphere-shaped. |
4 | Cylinder | Makes the object cylinder-shaped. |
5 | FileMesh | Allows a custom mesh, specified by the MeshId, to be used. |
6 | Brick | Makes the object brick-shaped. |