GBX.lua.Lighting (Service): Difference between revisions
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Latest revision as of 20:10, 23 September 2021
Note: This is a Game Service, and therefore isn't like other Objects in the Class Explorer. You have to call it with :
game:GetService("<Service name>")The Lighting object is one of the default containers for any map, and provides information on the lighting conditions around the map. Can also contain a Sky object that will alter the skybox.
Functions
In addition to the basic functions, the Lighting object also has these:
Properties
In addition to the basic properties, the Lighting object also has these:
These properties have been changed or are no longer used:
Events
In addition to the basic events, the Lighting object also has these: